Dark Skies is a total conversion mod that aims to recreate the original story of Half-Life 2 while keeping a fresh feel from the other mods doing the same thing. Almost every thing will be redesigned to have our own touches but still resemble Valve's old concepts. Dark Skies will contain many new enemies, new gameplay and dark and desolate levels.

Report RSS We need more members

We are currently in need for some more members with the skills listed below. If you have any of these skills and are interested in helping out, please PM me or Sctheriault. If you know someone with those skills, we would be grateful if you could refer them to us.

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  • Concept Artists - We need people who are skilled with architecture and character design and are familiar with Half Life 2 and its cut content.
  • Modelers - We need skilled prop and character modelers to remake every asset used in the old HL2 Beta Maps (and more).
  • Texture Artists - We need people skilled with texturing both the world its self and the models within it.
  • Mappers - We will need skilled mappers familiar with Source and the cut HL2 content but we will not be hiring them as of right now. We are trying to get all our models and textures so that mapping will be easier and require less place holders. We will to a few test maps (which will be available on Garry's Mod's Steam Workshop) but that work will stay between the mappers we currently have. If you are a mapper interested in helping out, PM me or Sctheriault and we will keep you in mind for when we start hiring mappers.

We will look for people with other important skills in the future but these are what we need immediately.

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cosmicthund3r
cosmicthund3r - - 8 comments

I have some art and ideas that you guys could use. I have a pretty good idea for the HUD Layout.

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cosmicthund3r
cosmicthund3r - - 8 comments

I also know tonnes about the Cut content and have good ideas of how to integrate it into this version of the half life 2 storyline.

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