Vector Prime is a Star Wars-themed modification to Haegemonia: The Solon Heritage. Its timeframe encompasses an era from the end of the old republic to the might of the New Republic and the Imperial Remnant. Playable "races" or factions are the Rebellion (later New Republic), the Galactic Empire, and another faction - pirates, civilians, bounty hunters and other indpenedent groups that have always had good influence on intergalactic politics. The modification also incorporates a random map generator, built into the game's launcher for easier functionality, unseen before in the Haegemonia series. From an extended galactic environment to the tactical mastery of the Jedi of the New Republic, you will find Vector Prime to be much more than just a simple graphics modification. Admiral, consider re-thinking your strategies before the next operation.
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MU4 error when loading saved game | Locked | |
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Nov 3 2011 Anchor | ||
Hi there, I'm new in this forum. (running Win7 32 bit, but 'till last week I was on XP Pro and had the same problem) recently revealed as c++ library runtime error when loading saved game (3 systems colonized) |
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Nov 4 2011 Anchor | ||
Hey there. Likely, this is a problem in the Haeg engine. Unfortunately, it'd be very hard for us to fix these. But I could ask BBalazs to have a more detailed look at it. Which map did you play btw? |
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Nov 5 2011 Anchor | ||
The map is "galactic frontiers", but the same error occurred in "the siege" and "pioneers" map, until I coloniza 2 system and save the game I'm able to load it again, but when I have 3 systems colonized and save there's no way to load the game again, I think tha problem is not depending on the maps, but on the systems I colonize (i just suppose). Sorry for my poor english, thanks. No way out of this, the same error occurred when loading a saved game in "domination" map, so I assume the error has nothing to do with number of systems colonized, it must be something else. I'll try again to understand more. |
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Nov 8 2011 Anchor | ||
I'm going to copy-paste this from the comments section: "Actually, this is well-known. The fact is, that no matter what way you mod TSH, if you do mod it, this problem will occur. If my assumption is correct, it has to do with TSH using some specific coding which can't be reinterpreted if you have changed the game. " Yes, I've also been suffering from this problem - for a while I tried fixing it, but to no avail, unfortunately. I believe it has to do with how TSH tried keeping savegames secure to disallow cheating. |
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Nov 8 2011 Anchor | ||
I'm playing TSH without VP installed, Siege map, 3 ai players, 1 system colonized, no errors right now; loading is good, I'll let you know if error comes again. |
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Nov 8 2011 Anchor | ||
In TSH alone, loading a save game will always work fine. It is the new ships in VP that confuse the loading mechanism. |
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