When a squad of rebels find themselves trapped under the ruins of City 17, they believed that their rescue would be a simple matter. A skirmish with an Overwatch scouting party, however, quickly escalates into a major battle amongst the debris, with great consequence.
I've been chugging along making this map look better and more professional. Not quite there yet, but I think It's a little better. The first image is a rework of the mine tunnel a while back-It no longer has that flat white lighting, but let me know if it's too colored now. The 2nd is a side chamber to make one of the minor puzzles make more sense and the 3rd/4th images are an improvement of one longer stretch-originally it was you and your companions walking along a straight bridge to get to a makeshift camp but now it's a more interesting fight to get there with zombies and antlions (Drones, workers and a guardian!) These last ones are just recently added, so dev textures and incomplete structures are prominent.
The lighting, it is so.. SEXY!
Definitely has potential!
I've actually improved this lighting and area as a whole. It looks much, much better now.