Gravity mod for Starcraft Brood war. 10th version, at least you can play by 4th race in any game - just select terrans, and lift command center during 1st second of game. Also 4th race got 1 more unit, and and protoss carrier got new ability - plasma blast. Mod also contain many new upgrades for all races, 2 more zerg units, fixes bugs of original game (ghost sight and heroes, defiler consume), and makes protoss ranged weapon and aircraft speed upgrades 3-level-upgadable; On terran side microcontrol becomed simpler: SCV repairs damaged units/buildings automaticaly, marines, firebats ang ghosts enters bunker on rally point.

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looks like I've spoiled everything. Mod crashing on any spell activation. I wanted to add ZP-Hybride in a game, but I dont have (for a while at least) any attantion to fix bugs with them.

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There are only few flingy indexes, I tried to replace one of them by model with dragoon animations - it should be early stage of hybride development - much weaker, than SC2 hybrides. May be I wrong written iscript, or spoiled orders.dat (techdata.dat?)? In any case 4th faction porably higher than I can make.

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KYSXD
KYSXD - - 460 comments

What exactly is it that you modified?

Does it happen with AI or executing an action/order?

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