Graphic Override is Live For Speed graphic tweak based on ENB Series directX hook. Target= keep LFS in next-gen look. This mod gives us: HDR, SSAO, Color Correction, Reflection Tweaks Dynamic DoF, Color Bleeding, Light Illumination, Smooth Dynamic Lighting and Advanced HLSL Shaders!

Post feature Report RSS Presentation of LFS PDAGI

Path-Tracing. Ray-Tracing. A big step for Real-Time graphics. But not this one... This one is just a trick.

Posted by on

Hey, Hi, Hello

We are having Path-Tracing revolution era.
Old Quake, Doom, FEAR, GTA are having some Ray / Path-Traced lighting system.

2 months ago i was trying to recreate the same effect with SSAO and Screen Space reflections and called this technique DAGI (Double Accurateness Global Illumination), but the effect was at least average and was creating very blurry image.

One week ago i have started to get interested in Path-Tracing techniques... There are multiple ones, and i have started to think that DAGI is not a bad idea... It just needs another metod of color bleeding method.

E3

E2

As you can see- Image is sharp, color is bleeding just fine, SSAO works just OK

PDAGI

60437928 2419131204774381 695529

As you can see- Some reflection tricks, some color bleeding, some bumpmapping, Ambient Occlusion and the screen became Path-Traced :)

Keep tuned for Dynamic Lighting System

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Live For Speed
Creator
wdowa94
Contact
Send Message
Homepage
Facebook.com
Release date
Mod watch
Follow
Feature
Related Games
Live For Speed
Live For Speed Realistic Sim