This mod is a new vision of Diablo 2. More difficult opponents: many elite and unique monsters, all monsters are stronger and faster than their standard counterparts. The game became more interesting: new easy and effective system of crafting built on gems, jewels and disenchanting of items; pretty much changed skills of all characters and mercenaries; partially reworked and brand new uniques and sets, runewords, gemwords and much more...

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Cube recipes, warped items, timeless items, runewords

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Cube:


All recipes are disabled except for the following


- Disenchanting of unique, set, timeless and warped items - Any Perfect Gem + item + White Potion = JEWELS
Disenchanting will destroy this item1

- Item normalization - Any equip (magic or higher) + id scroll -> Normal equip

- Token of Absolution (reset stats and skills) - transmute 2 keys

Aeon's Lesser Blessing - 1 any soul dusts + jewel
Aeon's Greater Blessing - 4 different soul dusts + jewel
Aeon's Greater Blessing - Aeon's Lesser Blessing x4

Class skills on GoN charm (limit - 7 for each class) - Glory of Nephilim charm + Completion Mark + class gem
Classes of gems are similar to timeless recipes:
Amazon - Topaz
Sorceress - Sapphire
Necromancer - Skull
Paladin - Diamond
Barbarian - Ruby
Druid - Emerald
Assassin - Amethyst

- Secret cow level - Wirt's Leg + Key

- Rejuvenation Potion (x3) - Super Healing Potion + Super Mana Potion + Jewel
- Full Rejuvenation Potion (x3) - Rejuvenation Potion + Golden Potion

- Add replenish quantity to arrows and bolts - Magic or rare arrows or bolts + Key


The transformation of gems and runes

- 3 same gems or runes - 1 gem or rune of higher quality
- Downgrade gems (or runes) into smaller - 1 gem (or rune) + White Potion
- Any Perfect Gem x3 + Jewel + Chipped Gem = Perfect Gem x3 that before was chipped


Changing items

- Etherealisation (magic and better items) - Rune Zod x1 + Jewel + item (must have a durability parameter)
- Add +1 to all skills (magic and better items, stacks 7 times) - Rune Zod x3 + Jewel + item
- Add self-repair (magic and better items) - Rune Zod x2 + Jewel + item
- Adding sockets -? Perfect Skull x (how much to socket) + Jewel + item (including rings and amulets) + Key
Maximum number of sockets in item is < Item’s Height X Item’s Width >, but no more than 6
- Remove gems (or runes) from the socket - Perfect Skull + item + Key
- Random unique Jewel - Jewel x4 (Very useful on HELL)
- Random unique Jewel - a unique Jewel + Jewel (Very useful on HELL)
- Magic ring (or amulet) to rare - magic ring (or amulet) x3
- Magic Charm to rare - magic Charm (of the same size) x3
- Reroll class item (or Circlet) - class item (or Circlet) + Jewel x1
- Reroll Ormus 'Robe - Ormus' Robe + Jewel
- Reroll magic (or rare) rings (or amulets) - magic (or rare) ring (or amulet) x2
- Reroll magic (or rare) Charms - magic (or rare) charm x2


Upgrade item's class

- Improve item to Exceptional - Golden Potion + Basic item
- Improve item to Elite - Golden Potion + Exceptional item


Warped rings and amulets (set or unique)
Important! Warped items can not be socketed.

Make item warped - item + Any Perfect Gem x3 + Jewel x3 + Golden Potion
Cold resist +4% - warped item + Warped Rune + jewel + Perfect Saphire
Fire resist +4% - warped item + Warped Rune + jewel + Perfect Ruby
Lightning resist +4% - warped item + Warped Rune + jewel + Perfect Topaz
Poison resist +4% - warped item + Warped Rune + jewel + Perfect Emerald
Cold pierce +2% - warped item + Warped Rune x2 + jewel + Perfect Saphire
Fire pierce +2% - warped item + Warped Rune x2 + jewel + Perfect Ruby
Lightning pierce +2% - warped item + Warped Rune x2 + jewel + Perfect Topaz
Poison pierce +2% - warped item + Warped Rune x2 + jewel + Perfect Emerald
Life +4% and mana +2% steal - warped item + Warped Rune + jewel + Perfect Skull
Physic damage min +2 and max +8 - warped item + Warped Rune + jewel + Perfect Amethyst
Magic damage +10 - warped item + Warped Rune + jewel + Perfect Diamond
Damage to undead and demons +4% - warped item + Warped Rune + jewel + Pul Rune
Health +20 and mana +10 - warped item + Warped Rune + jewel + Full Rejuvenation Potion (MEGA)
Magic find +4% and gold find +6% - warped item + Warped Rune + jewel + Lem Rune
Additional expirience +2% - warped item + Warped Rune + jewel + Um Rune
Level req reduce (-100 level req) - warped item + Warped Rune + jewel + Zod Rune


Timeless Items

Looped Time Fragment - Warped Rune x3 + Golden Potion
Make item Timeless - Set or unique gloves or boots + Looped Time Fragment + Jewel
Add skill on Timeless item - Timeless item + Perfect Gem (depends on class) + Jewel x3 + nonstacked Key x? (depends on skill) + Looped Time Fragment
Class only skills limited to 7, oskills limited only by your level. Oskills for native classes will be reduced to 3

Amazon - Topaz
1 Magic Arrow
2 Fire Arrow
3 Inner Sight
4 Critical Strike
5 Jab
6 Cold Arrow
7 Multiple Shot
8 Dodge
9 Power Strike
10 Poison Javelin
11 Exploding Arrow
12 Slow Missiles
13 Avoid
14 Impale
15 Lightning Bolt
16 Ice Arrow
17 Guided Arrow
18 Penetrate
19 Charged Strike
20 Plague Javelin
21 Strafe
22 Immolation Arrow
23 Decoy
24 Evade
25 Fend
26 Freezing Arrow
27 Valkyrie
28 Pierce
29 Lightning Strike
30 Lightning Fury

Sorceress - Sapphire
1 Fire Bolt
2 Warmth
3 Charged Bolt
4 Ice Bolt
5 Frozen Armor
6 Inferno
7 Static Field
8 Telekinesis
9 Frost Nova
10 Ice Blast
11 Blaze
12 Fire Ball
13 Nova
14 Lightning
15 Shiver Armor
16 Fire Wall
17 Enchant
18 Chain Lightning
19 Teleport
20 Glacial Spike
21 Meteor
22 Thunder Storm
23 Energy Shield
24 Blizzard
25 Chilling Armor
26 Fire Mastery
27 Hydra
28 Lightning Mastery
29 Frozen Orb
30 Cold Mastery

Necromancer - Skull
1 Amplify Damage
2 Teeth
3 Bone Armor
4 Skeleton Mastery
5 Raise Skeleton
6 Dim Vision
7 Weaken
8 Poison Dagger
9 Corpse Explosion
10 Clay Golem
11 Iron Maiden
12 Terror
13 Bone Wall
14 Golem Mastery
15 Raise Skeletal Mage
16 Confuse
17 Life Tap
18 Poison Explosion
19 Bone Spear
20 BloodGolem
21 Attract
22 Decrepify
23 Bone Prison
24Summon Resist
25 IronGolem
26 Lower Resist
27 Poison Nova
28 Bone Spirit
29 FireGolem
30 Revive

Paladin - Diamond
1 Sacrifice
2 Smite
3 Might
4 Prayer
5 Resist Fire
6 Holy Bolt
7 Holy Fire
8 Thorns
9 Defiance
10 Resist Cold
11 Zeal
12 Charge
13 Blessed Aim
14 Cleansing
15 Resist Lightning
16 Vengeance
17 Blessed Hammer
18 Concentration
19 Holy Freeze
20 Vigor
21 Conversion
22 Holy Shield
23 Holy Shock
24 Sanctuary
25 Meditation
26 Fist of the Heavens
27 Fanaticism
28 Conviction
29 Redemption
30 Salvation

Barbarian - Ruby
1 Bash
2 Sword Mastery
3 Axe Mastery
4 Mace Mastery
5 Howl
6 Find Potion
7 Leap
8 Double Swing
9 Pole Arm Mastery
10 Throwing Mastery
11 Spear Mastery
12 Taunt
13 Shout
14 Stun
15 Double Throw
16 Increased Stamina
17 Find Item
18 Leap Attack
19 Concentrate
20 Iron Skin
21 Battle Cry
22 Frenzy
23 Increased Speed
24 Battle Orders
25 Grim Ward
26 Whirlwind
27 Berserk
28 Natural Resistance
29 War Cry
30 Battle Command

Druid - Emerald
1 Raven
2 Poison Creeper
3 Werewolf
4 Shape Shifting
5 Firestorm
6 Oak Sage
7 Summon Spirit Wolf
8 Werebear
9 Molten Boulder
10 Arctic Blast
11 Cycle of Life
12 Feral Rage
13 Maul
14 Eruption
15 Cyclone Armor
16 Heart of Wolverine
17 Summon Dire wolf
18 Rabies
19 Fire Claws
20 Twister
21 Vines
22 Hunger
23 Shock Wave
24 Volcano
25 Tornado
26 Spirit of Barbs
27 Summon Grizzly
28 Fury
29 Armageddon
30 Hurricane

Assassin - Amethyst
1 Fire Blast
2 Claw Mastery
3 Psychic Hammer
4 Tiger Strike
5 Dragon Talon
6 Shock Field
7 Blade Sentinel
8 Burst of Speed
9 Fists of Fire
10 Dragon Claw
11 Charged Bolt Sentry
12 Wake of Fire Sentry
13 Weapon Block
14 Cloak of Shadows
15 Cobra Strike
16 Blade Fury
17 Fade
18 Shadow Warrior
19 Claws of Thunder
20 Dragon Tail
21 Lightning Sentry
22 Inferno Sentry
23 Mind Blast
24 Blades of Ice
25 Dragon Flight
26 Death Sentry
27 Blade Shield
28 Venom
29 Shadow Master
30 Phoenix Strike


Runewords:

Links to standard:
Classic.battle.net
Classic.battle.net
Classic.battle.net

Ladder runewords are enabled

Changes:
Insight can be assembled in staffs and polearms
Heart Of The Oak, Call to Arms and Spirit can be assembled in any weapon
Infinity can be assembled in polearms, spears, bows, crossbows, staffs, shields
Holy Tears (TalRalOrtThul - Helm)
Still Water (ZodCham - Shield)
Prayer (RalTalSolDol - Scepter)
Knight's Vigil (KoUm - Boots)
Innocence (ThulEl - Belt)
Peril (FalKo - Gloves)

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