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Welcome to Half-Life 2: Genetic Variation, a mod where you play as a Combine-modified Headcrab. The Resistance is threatened by the surplus of the new crabs, but when modifying you, they made a huge mistake without knowing, causing you to become a smart and sentient Headcrab. Your job is unknown until later into the game. The Combine plan on releasing hundreds of shellers full of these new Headcrabs out into bases. You have to work together with humans to stop the evil force.
Some more up-to-date details on what we're actually doing. It's been a while, so we have a bit to show.
genetic variation progress: article #8
7th article for Genetic Variation showcasing some of Sabrean's Zombies, #trigger_hurt's model work and some unfinished Citizen faces.
genetic variation article #7: zombies, progress & livestream
Another bi-weekly issue of our articles. This one specifically goes over Houndeyes, Bullsquids and our new early logo, plus a new song.
genetic variation article #6: houndeyes, bullsquids & logos
This week, we've finally finished our main theme song and we have a little bit of things to show you. Take a look.
genetic variation article #5: undefined entity and wip stuff
It's that time of the week again, the week to showcase some stuff. Not much, but hope you like anything you see.
genetic variation article #4: more music and misc
Come listen to a test Soundtrack we made for our mod, as well as an early weapon.
genetic variation article #3: music & headcrabs
Sorry for no new updates, we're getting there. I promise.
no new updates (yet)
Some new Concept art by our artist, Dragara. Take a look.
concept art (first article)
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