I have moved my Unification-only Fx pack from the existing add-on library to the mod bulletin board.
When my addon is next updated, it will be uploaded with material.
Ziro, do you know, how to change the Necron light effects from green to another color, blue for example ? I have seen such a modification, but can not find it anymore. Appreciate your work!
First, you need to use the fx tool included in the dow installation folder. Once you learn how to use the Fx tool, it shouldn't be difficult for you to try changing colors. Among the various editing functions of FxTool, the function to change the color is included. Just a piece of advice, although the Fx tool can adjust the color of the Fx effect itself, the quality of the Fx effect may deteriorate depending on the color of the original texture used. For example, the effect of the created Fx may not be clear and appear squashed, or it may appear unclear and translucent. That is, it may not be able to properly express the appearance of the texture to be used. To give an example, if you change the explosion-shaped texture to green with Fxtool, the shades expressed by the texture, the various colors and the sense of light expressed in the original texture disappear, and all are drawn in green. Therefore, rather than adjusting the color of the effect with FxTool, most of the time, I use Photoshop to create new textures to be used in existing and new Fx, or to work with Fx after changing the quality or color of existing textures.
Ziro, do you know, how to change the Necron light effects from green to another color, blue for example ? I have seen such a modification, but can not find it anymore. Appreciate your work!
First, you need to use the fx tool included in the dow installation folder. Once you learn how to use the Fx tool, it shouldn't be difficult for you to try changing colors. Among the various editing functions of FxTool, the function to change the color is included. Just a piece of advice, although the Fx tool can adjust the color of the Fx effect itself, the quality of the Fx effect may deteriorate depending on the color of the original texture used. For example, the effect of the created Fx may not be clear and appear squashed, or it may appear unclear and translucent. That is, it may not be able to properly express the appearance of the texture to be used. To give an example, if you change the explosion-shaped texture to green with Fxtool, the shades expressed by the texture, the various colors and the sense of light expressed in the original texture disappear, and all are drawn in green. Therefore, rather than adjusting the color of the effect with FxTool, most of the time, I use Photoshop to create new textures to be used in existing and new Fx, or to work with Fx after changing the quality or color of existing textures.
Thank you so much for the answer! Will try Fx tool first. If it won't work properly - will try to work with Photoshop )