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The FX Mod is a graphical and gameplay mod for Star Wars: Empire at War: Forces of Corruption. It aims to improve the particles, projectiles, and the fun factor for the game while keeping most of the original game intact. This mod's main focus is on skirmish, with features such as base building and micro-intensive battles providing a fun experience.

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Hello community! Nothing special today, just a quick message to make you know what's going on. With space part finished the progress bar has reached round 80%. This means the mod has finally went out of the alpha stage and the current build is now v0.8 beta. What does it mean practically?

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Hello community!
Nothing special today, just a quick message to make you know what's going on.
With space part finished the progress bar has reached round 80%. This means the mod has finally went out of the alpha stage and the current build is now v0.8 beta. What does it mean practically? The only what's left now is ground part. Once it's done and the space battles are polished, the Progress Update #3 will be posted being the very last one before the final release. Almost every needed model is made, most are skinned and rigged, so it's generally a few tons of coding and balancing that have to be pulled off. I also want to point out that every moment I get some new idea I feel, I HAVE to try out. Some has turned out to be nice gameplay features (more info soon) but it's all taking time. All I can say is - be patient.

Filo

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the_Farseer
the_Farseer - - 6,407 comments

Nice :) Can't wait until the next version! This is a top notch mod and the videos of what you have so far are great.

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FiloVanMewa Author
FiloVanMewa - - 31 comments

Well, the videos are a bit outdated don't you think? I mean, they show everything you could see in public alpha.

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Madman4700
Madman4700 - - 536 comments

love fx mod, cant wait to play the new version

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sibacliche
sibacliche - - 7 comments

The new Faction from the vanilla FoC was a "little" overpowered. They earned too fast too much money. Maybe you should change that ...please? :P

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