Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.
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Let me guess: the green planet in the left is Sulon (a moon of Sullust), the barely visible "planet" right above it is the other moon Umnub, and the reddish planet in the middle is the Sullust itself (although it looks like a gas giant to me).
Did I get something wrong? Or anything right?
The green atmo'd planet is Sullust proper, Sulon is off screen, the pinkish planet in the distance is the gas giant Lununmo.
By "proper" you mean that texture is just a placeholder or the actual texture for the planet?
Sullust proper as opposed to Sullust Star or Sullust System.
Aha...
Then another question: why Sullust is green, while it should be more toxic/volcanic looking (at least according to Wookiepedia*)?
Any reasons for doing that?
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* At least the main picture in Wookiepedia reminds me of the Jupiter's moon Io.
The surface is not quite as green as you'd suspect. The atmosphere is green, reflecting a more toxic composition than the blue - reflective oxygen atmos. The surface texture is a combination of dusty brown and sickly green, as well as oceans that are clearly not composed of water. My rule for planets is that the textual description trumps low-canon imagery. That, and whatever I feel like doing. I'm a stickler for canon on some things, but sticking to a less than interesting bit of concept art is not one of those things.
OK! Thanks for the explanation.
Damn, you take this as serious as it gets! I love this mod!