Full Invasion 3 is a multiplayer PvE mod for Mount & Blade II: Bannerlord, in which players will work together to fight hordes of computer controlled enemies. Available now!

Description

The full version of Full Invasion 3 can be downloaded here! Click "Read more" for installation steps.

Preview
Full Invasion 3 Version 0.2.3.1 Full Download
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Guest
Guest - - 689,674 comments

there are no Installation steps inside. please review and advise ty

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StevomanMvp
StevomanMvp - - 10 comments

(update2/27/2023)
this was me, thought I was logged in haha, the install info fixed thanks

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Guest
Guest - - 689,674 comments

The installation steps are not inside.

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[FI3]_Maroon Author
[FI3]_Maroon - - 51 comments

Something went wrong with uploading the files which removed the installation steps. They have been added again!

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mrdouchebeg
mrdouchebeg - - 1 comments

Do the enemy scale with number of players or is it always the same amount ?

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[FI3]_Maroon Author
[FI3]_Maroon - - 51 comments

The amount of enemies scales based on the amount of players, up to 100 players. That means that the amount of bots is the same if there are 120 as when there are 200 players. Otherwise, servers would have a very hard time running for high player counts.

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Guest
Guest - - 689,674 comments

Does it matter what order the modules are in in the mods section of the launcher? I cannot get it past the loading screen it just crashed and I have no other modules enabled other than the two you listed in your install guide.

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Guest
Guest - - 689,674 comments

No worries needed to switch the game to version 1.0.3.

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Guest
Guest - - 689,674 comments

My screen goes black after the initial splash art when I start up the game and nothing happens.

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Guest
Guest - - 689,674 comments

could you please post an install guide? im very confused

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Rémi0611
Rémi0611 - - 2 comments

Hello, I can't disable Native and Multiplayer modules. When I launch the game, after cinematics, i have a post : can not connect to server. Please help

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[FI3]_Maroon Author
[FI3]_Maroon - - 51 comments

Taleworlds took down their servers for Bannerlord version 1.0.3. This means the mod cannot be played until we update it to support version 1.1.0 (we're working hard on that).

Also, for future reference, there's no need to disable the Native and Multiplayer modules, they can be enabled just fine.

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noahhill1528
noahhill1528 - - 2 comments

thank you for the update! also i really appreciate the SEA server, not even TaleWorlds would give us one.

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Rémi0611
Rémi0611 - - 2 comments

Thanks for your reply

I look forward the update !

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ruben.vivo68
ruben.vivo68 - - 28 comments

Is this new update for 1.1.0?

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noahhill1528
noahhill1528 - - 2 comments

where is my SEA server brothers? miss you bros

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Guest
Guest - - 689,674 comments

not working for v1.1.3

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COMRADEMATT
COMRADEMATT - - 1,008 comments

says cant load full invasion module 3\bin\Win64_shipping_Clinet\ Full Invasion 3.dll
I followed the steps listed maybe need to redownload?

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Falkmar
Falkmar - - 1 comments

Go to where u put the mod and in the files u look up bin\Win64_shipping_Clinet\ Full Invasion 3.dll and right click and press Properties and select the option to unblock the DLL file.

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Guest
Guest - - 689,674 comments

do i need to install harmony and other mods?

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Guest
Guest - - 689,674 comments

Will this mod be getting uploaded to Nexus or Steam workshop by chance?

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Guest
Guest - - 689,674 comments

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