For Hire is a Cooperative shooter for the Source 2007 Engine,combining a high attention to realism and tactical/stealth gameplay.
Everything seems so flat and dull here... I think you should clip the barrier to go an upward angle until it meets the rest. Good height I think but it's hard to tell with no model or anything next to it.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Map by Saxon.
NB: Post-Processing not final)