“You had just been transferred to this unit. Being in the army was more boring then you had expected. At this new base, they had spent the last 2 days unloading crates from a place called “Black Mesa”. Crate carrying- how exciting!. That's why you jumped at the chance to go on a routine mapping mission. Anything to get away from home... unaware of what you where getting into...
Get a move on soldier, its a long day and its a long walk. ~ Richard Hamer
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*LEVEL INFORMATION*
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Title: Foothold
Author: Richard Hamer
Game: Half-Life: Opposing Force
Filename: op.bsp - opf.bsp
Date: 2/8/00
E-mail: richardhamer@hotmail.com
Homepage URL: Geocities.com
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*LEVEL DESCRIPTION/PLOT*
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You had just been transfered to this unit . Being in the army was more boring then you had expected. At this new base, they had spent the last 2 days unloading crates from a place called "Black Mesa". Crate carrying- how exciting!. thats why you jumped at the chance to go on a routine mapping mission. Anything to get away from home.
At the end of the mission, you were calling back to your unit for routine apache pickup....no response. Probably just a downed transmitter, looks like your gonna have to walk allll the way back. brings back memories of Bootcamp hikes.....
(If your wondering, Foothold is the term for when a military estabilishment is taken over by the enemy in a covert manner, and yes, for those other people - I DID get it off that episode of Stargate Sg-1).
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*OTHER INFORMATION*
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Single-Player: Yes
Deathmatch: No
Co-operative: No
New Textures: Police Car Textures (sorry, forgotten maker)
New sounds: No
Cd Tracks: Yes. You'll need your Opfor C.D in the drive.
Other: This map has VERY FEW human enemies. I love the new Opfor Aliens so much that i thought they would take centre stage. There are still some Black Ops, but only at the end.
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*CONSTRUCTION INFORMATION*
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Base: From Scratch
Prefabs: A few, see credits
Editor(s) used: Worldcraft 2.1 and 3.3
Other utilities used: Wally, PAK explorer, Sprite Viewer
Bugs:
1 You can stuck at the mouth of the pipe in the second map, so dont swing into the bottom of it, swing inside of it. I placed an autosave nearby, so dont worry if you get stuck inside.
2 Also, any crashing problems, long load times or slow play are a result of Opposing Force, when you email feedback to me, dont complain about these problems as they are out of my control!!
3 The water which you raise in the first map, dissapears after its finished moving. Dont worry though, the water is still there, so you can still leap down without fear of being splattered.
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*SPECIAL INSTRUCTIONS/INSTALLATION*
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REQUIREMENTS:
A Full Retail copy of Both HALF-LIFE and its expansion HALF-LIFE: OPPOSING FORCE.
INSTALLATION:
1. Unzip Pak file into your Half-life/ Gearbox folder.
*do not replace, if one exists rename the one included
here a number higher than the paks you have.
2. Unzip fhold.wad into your Half-LIfe/Valve folder.
3. Start Half-Life with the console. Then access Opfor.
4. Type "map op" into the console without the " marks.
5. GO!
6. When your done, EMAIL ME WITH FEEDBACK!!
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*PREVIOUS LEVELS*
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Single-Player : The "Mistaken Identity" series.
Deathmatch : n/a
Co-operative : n/a
Other mods/games : None that are finished.
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*CREDITS*
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Created By:
Richard Hamer
Special Thanks To:
Valve Software
Gearbox Software
Sierra
Valveworld
HLERC
Wavelength
MapFinger and Deraj
The Lambda Map Complex
Scripted Sequence H.Q
David Spurr
Robert Hamer
YAK Fighter
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*COPYRIGHTS/PERMISSIONS*
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Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.
This LEVEL MAY be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.
Half-Life (C) 1998-99 Sierra On-line and Valve L.L.C. All rights reserved.
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