This is the FoC Realistic Galactic Civil War mod, This mod is here to get the gameplay and the different type of units as close to the actual movies and Star Wars canon as possible. This Mod takes place in the Galactic Civil War Era and is intended to get it as close to that war as possible. Regards, Invadious

Report RSS FoC Realistic Galactic Civil War Mini Mod

This is the Mini Mod for the FoC Realistic Galactic Civil War mod. This version focuses on changing the Ships and adding some new and altered units. It also includes a lot of Space Skirmish maps, and all the Old Galactic Conquest maps are changed and the known bugs have been fixed.

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Read Me - FoC Realistic Galactic Civil War Mini Mod

-Mod Info:-
Name: FoC Realistic Galactic Civil War Mini Mod
File Name: FRGCW_MiniMod
Developer: Invadious
Version: 0.1
Requirements: Star Wars Empire at War Forces of Corruption
Type/Category: FoC Mods
Outdated Versions: 1.0, 1.1 and 1.5
Size: 111 MegaByte (116.846.592 bytes)

-How to contact me:-
Website/Homepage: Z15.invisionfree.com
E-mail: f r g c w @ h o t m a i l . c o m (Remove the Spaces)
X-Fire: Invadious

Overview:
I. Description.
II. Installation.
III. Features.
IV. Known Issues.
V. Credits.
VI. Legal Stuff.
VII. Extra Info.
VIII. Support.

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I. Description.
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This is the FoC Realistic Galactic Civil War mod, This mod is here to get the gameplay and the different type of units as close to the
actual movies and Star Wars canon as possible. This Mod takes place in the Realistic Galactic Civil War Era and is intended to get it as close to that war as possible.

This Means you can aid the following Factions: The Galactic Empire (to bring order to the galaxy), The Alliance (to restore the Republic and bring peace to the Galaxy) and the Black Sun Pirates to Smuggle and Steal your way through to Control The Galaxy.

This is the Mini Mod for the FoC Realistic Galactic Civil War mod. This version focusses a lot on new changes with the Ships.
This version has some new units and some new units that are different types of units from the original FoC game. It also adds a lot of
Space Skirmish maps, and all the Old Galactic Conquest maps are changed and the known bugs have been fixed. The goal of this version
is to get the game even closer to the Star Wars canon and that's why every ship in this version has their Stats as close to canon as possible. Like the Amount of Hardpoints for example (Which doesn't make any lags at all).

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II. Installation.
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1. Download the Mod.
2. Make a map called "mods" in your C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption directory.
(If you have an other harddisk than (C:) than you also need to change the (C:) Sign as target in the property's of the Shortcut).
3. If it's downloaded extract it to C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\Mods.
4. Go to C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\Mods and In the files you will find a shortcut, Copy this shortcut to your desktop.
5. Put in your FoC disk and click away the FoC launcher and than click the mods' shortcut twice.
6. You can now play it!

To Uninstall:
Delete the Mod Folder and the Shortcut.

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III. Features - MiniMod.
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=============
General Stuff.
=============
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General Changes.
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* A total of ~ 10.000 hardpoints.
* A Total of 72 maps and allot more to come.
* Over 600 other changes than described below.
* Everything is balanced out.
* Battles: Last Slightly Longer and more Epic.
* All Ships:
- Realistic Hardpoints. (Phoenix Rising Gave me permission to use his IDEA but I made them myself)
- Have Realistic Projectiles. (Are also scaled down but in the screens you see they aren't which is why they are outdated)
- Faster.
* Fighters/bombers:
- Slower.
- Hunt Abilitie.
- Far Weaker against large Ships.
- Weaker Ion Cannons.
* Scale: Twice as big as the Original Game.
* All prices: Different.
* All build times: Different.
* Some Ships Have a Different Height.

* New Splash Screen (When Starting the Game up).
* New Main Menu Look.
* New Main Menu Action.
* New Main Menu Music.
* New Buttons.

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Galactic Conquest.
---------------------------
* New FRGCW Galactic Conquest with:
- Two Playable Factions. (Rebels and The Empire)
- One Faction that isn't playable. (Black Sun Pirates)
- 30,000 Starting Credits.
- Allot of Starting Forces for bigger battles.
* All Maps:
- Twice as large.
- Better Incoming Position.
- Spawn defending forces.
- Sensor Pods.
* Mining Facilities: Make More Credits.
* Starbases: Spawn even more Units.
* Planets: Huge Amount of Population Capacity.
* Population Capacitie on Land: changed to 15.

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Skirmish.
------------
* New Maps that are larger than the original ones so the units aren't to big for the mod.
You can find them in the Custom Map section.
New Space Maps:
- Kuat
- The Maw
- Fondor
- Coruscant
- Byss
- Mon Calamari
- Nal Hutta
- Sullust
- Hypori
- Mandalore
- Naboo
- Geonosis
- Yavin
- Endor
- Bespin
- MegaMap (Recommended to play very large battles)

* New Land land Maps:
- Volcanic

* Land Command Center Upgrade: Upgrade bar so that you can still build when advancing in Tech.
* Hutt Bases: Far stronger and longer to capture.
* Asteroid Mining facilities:
- Repair themselves faster.
- Make more Credits.
* Starbases: Make more Credits.
* Population Capacitie: changed to 15.

================
Faction Specific.
================
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Rebels/The Alliance.
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Space:
* New Units:
- MC80 Home One Type (Tech 4 at planets where you can build Capital Ships).
- Viscount-Class Star Defender (Galactic Conquest Only on Mon Calamari at Tech 4).
- Heavy Defense Laser Satellite.

* Population Capacitie: 70.
* Venator: Only Buildable for the Rebels.
* Mon Calamari Cruisers: Don't have to be unlocked by slicer since they are Mon Calamari Designs.
* Rebel ships: Spawn More Fighters.
* Planetary Ion Cannon: Far Slower recharge rate

Land:
* Han Solo: Stronger.
* Chewbacca: Stronger.
* Kyle Katarn: Stronger.
* Luke Skywalker: Stronger.
* Yoda: Stronger.
* t4b: Slightly stronger.

-----------------------------
The Galactic Empire.
-----------------------------
Space:
* New Units:
- Eclipse (Galactic Conquest Only on Kuat at Tech 5)
- Vengeance (Galactic Conquest Only on Kuat at Tech 5)
- Heavy Defense Laser Satellite.
- Star Destroyer (New Model).
- Darth Vader: Now has an Enhanced Star Destroyer. (At Special Planets Only)

* Population Capacitie: 70.
* Arc Hammer: Buildable in skirmish and different Mini Map.
* Death Star: Only at Endor Buildable.
* Interdictor Cruiser: Now has a Hangar.
* TIE-Interceptor: Buildable in Galactic Conquest
* Planetary Hypervelocity Gun: Far Slower recharge rate

Land:
* Dark trooper phase I: Stronger.
* Dark trooper phase II: Stronger.
* Dark trooper phase III: Stronger.
* Boba Fett: Stronger.
* AT-AT: Stronger.
* Palpatine: Stronger.
* Colonel Veers: Stronger.
* Darth Vader: Stronger.
* SPMAT: Fires more lasers.

-------------------------------------------
Underworld/Zann Consortium.
-------------------------------------------
Space:
* New Units:
- Pirate Frigate (Buildable at a Construction Pod).

* Population Capacitie: 80 due to the smaller amount of lasers.
* Hp's: Far Stronger.
* Ships: 50% cheaper due to the smaller amount of lasers.
* Buzz droids: Better range.

--------------------------------------------
Black Sun Pirates.(Not Playable)
--------------------------------------------
* New Units:
- Z95 HeadHunter Squadron

* StarBases:
- Spawns More Units.
- Stronger.
* Population Capacitie: 80.

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IV. Known Issues.
##############
The Viscount hasn't got a Power To weapon effect.
THe Imperial Star Destroyer has an other Death Clone than Model.
I think that's all.
If you do note another bug, please post them at my Forum in the "Bug" Section and I will try to fix it.

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V. Credits.
#########
---------------
Mod Tools
---------------
Mike.nl (http://staff.science.uva.nl/~mlankamp/mirror/)

----------
Eclipse
----------
SSD Model Pack (https://empireatwar.gamefront.com/file/Lord_Xs_SSD_Model_Pack;83074)
Model: lord_X (Tested: Valgarochi)
Buttons: lord_X
Skin: lord_X
Coded: Invadious

------------
Viscount
------------
SSD Model Pack (https://empireatwar.gamefront.com/file/Lord_Xs_SSD_Model_Pack;83074)
Model: lord_X (Tested: Daft_Vader)
Buttons: lord_X
Skin: lord_X
Coded: Invadious

---------------
Vengeance
---------------
SSD Model Pack (https://empireatwar.gamefront.com/file/Lord_Xs_SSD_Model_Pack;83074)
Model: Evillejedi (Tested: Droid803)
Rigged: lord_X
Buttons: lord_X
Skin: EvilleJedi
Coded: Invadious

--------------------
Star Destroyer
--------------------
Phoenix Rising (http://www.eawpr.net/)
Model: EvilleJedi
Rigged: Phoenix Rising/Chandler
Skin: EvilleJedi
Coded: Invadious

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VI. Legal Stuff.
############
I'm getting sick of people that are using other mods IDEAS or CONTENT without asking any permission from the authors or not giving Credits or even the wrong credits. This isn't a Free Release mod so you CAN'T make ANY use of the content in your own mod. If you want my content REALLY badly you can PM me and I will think about this. If you do use my content without my permission I'll let the Staff know and your mod will be deleted due to stolen content.

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VII. Extra Info.
############
The final release will be called FRGCW as the File Name and FOC Realistic Galactic Civil War and will include loads of other stuff. To keep you up to date I will make Updates once in a while, You can find these updates on my Forum where all news for my mod will be added.

If you have any questions or if you just want to know more about the Mod just join my Forum.

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VIII. Support.
###########
You can be supportive and spread the news through this community or you can use one of these in your Profile:

Avatar:
User Posted Image

UserBar:
User Posted Image

Signature:
User Posted Image

That's all for now.

Invadious

 

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