Install instructions and version change log can be found below...
Field Command: Napoelon v4.2 (Full Version) Patch Notes:
Install instructions can be found in the README file within the download.
New features:
- Complete unit card overhaul
- Complete unit symbology overhaul
- Complete canister rebalance - canister no longer causes damage beyond maximum range
- Added an extra 50+ legacy LMC maps, taking total map volume to over 150! All credit to Lordz and affiliates
- Gentle reduction in overall musket accuracy
- Gentle reduction in time required for units to recover from fatigue penalties while idle
- New musket fire visual fx (sparks will now fly from the flash pan!)
- New musket ball ground impact fx (watch as bullets ricochet off the dirt, creating a cloud of dust in its wake)
- Decreased size of blood splatters and blood is also now a shade darker
- Smaller floating battle flags
- Enlarged size of mini-map when expanded to increase readability
- Removed visual cue for inspire and rally to prevent opponents from anticipating a charge or decisive action
- New distortion fx for cannonballs whizzing through the air
- New bayonet, sabre and sword textures (shinier and sharper)
- New banner textures for France - all standards now have an Eagle at the top
- All skimishers have been given a +5 accuracy boost but capped at 1 of each unit to improve viability in battle
- Unicorns are now 200 gold cheaper at the expense of shrapnel volume to ensure Russian builds with these units are not economically crippling
Fixes:
- Renamed all units with battalion designation
- Fixed historically inaccurate battle colors, including Poland
- Fixed broken textures
- Fixed inconsistencies in unit abilities
- Removed requirement for "fcn.params" in order to load into multiplayer lobbies (you may delete this file if you want)