Field Command: Napoleon is a multiplayer mod delivering realistic, visually stunning, historically accurate 1:1 divisional-scale battles. Join over 2,500 Discord members facing off on the best multiplayer maps in the franchise, putting your battle plans to the test in 50,000-man 4v4 engagements where fatigue, positioning, morale and terrain matter more than ever before. EU and US games are hosted daily.

Description

Control up to 60 unit armies (around 13,000 men) into battle against the new, specially designed FCN Campaign AI that is set to be more recruitment heavy and aggressive to non-allied nations that are weaker than them. The FCN Campaign allows for players to control any faction on the map (and if you follow the instructions for moving startpos.esf files included on the ModDB page, you can even play as emergent factions too). Just be aware that any faction that is not on the multiplayer / singleplayer faction list will not be supported with FCN units. However, players can play as the Ottomans, as they are already completely finished, however they only need unit cards (they will be coming in a future version when these are done) so if you want a sneak peak, feel free play them. Warning: Re-enforcements in-battle are broken. FCN Campaign requires FCN 6.0 files to play! Players cannot have campaign files in when playing multiplayer.

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[OUTDATED] Field Command: Napoleon Grand Campaign (v6.0)
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alandesoison
alandesoison - - 37 comments

thank u for the SP grand campaign,

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nearxos
nearxos - - 17 comments

That's what I ve been waiting for! Thank you!

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grimlock0418
grimlock0418 - - 29 comments

i'm not exactly sure what i did wrong but every time i press play on the grand campaign it crashes any advice?

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