The main purpose of the modification is to add the group "Alpha" ( elite squad of mercenaries leading the hunt for the main character). Optional: added new textures, character models, weapons and much more.
The author of the modification Ferr-um Used the following developments mods: Gun Pak from various modifications (Assembly) Lord of the Zone v. 1.1 ( Gode zone of v. 1.1 ) - (Author: Shoker) P-158 (Alfa) - (Authors: Pavlov, reVision) Winter of Death: Ultimatum - (Authors: Johann and Dr. Marsh) Black Sky MOD: radiation (Author: Abakant) MISERY - (Author: N. Aaroe) Dinamic News COP 1.02 - (Author: VanoSanturi) Modification of the fragile light bulbs, as well as the finalization of the lantern (Author unknown) Swartz mod v1.3 - (Author: jketiynu) Gun Pak from Fraser - (Author: Fraser) Which were restored monsters + TV + Music (Author: slayer_kch) Green Mod (Author: Dzeri) LanseloT By MOD-D eath v0.2 - (Author: -D eath) AtmosFear 3 - (Author: CrommCruac) STALKER Particle Paradise 3 - (Author: [TZP]LoNer1) Absolute Nature 3.01 - (Author: CrommCruac) And many others, all simply not forgetting half of them (sorry if someone forgot to list) .......
P-158 (Alfa) - set and algorithm of solutions, forming a common system, the aggressive player-plus graphics improvement.
LanseloT By MOD-D eath v0.2 - Armory Pak includes the models and textures weapons plus adding weapons from other modifications and additions.
Lord of the Zone v. 1.1 ( Gode zone of v. 1.1 )
Activation at exit the menu of the game - F1
With the help of fashion, you can:
1) During the game you can change the the quantity of money the main character.
2) During game play to increase\decrease the rate of change of playing time.
3) At any time cause the Release.
4) Change the weather and stop her shift.
5) to Immediately move to any location at any point.
6) Put on the map: Single stalkers\Monsters
7) Give the BIENNIUM any ammo, weapons, items, artifacts, armor quest documents
8) Put on the map anomalies.
9) Put on a map of various dynamic objects: exploding barrels, wooden shelter, plates, helicopters and so on
10) Enter into any grouping starting from Monsters and ending with the Monolith.
11) View all the videos of the game, including the full version of the ending with all the possibilities.
12) Listen to game music.
13) the coordinates of the Teleport (and also to receive and save them)
14) Put on the map new squads (units stalkers)The main changelog on the game:
Monsters + TV + Music (author: slayer_kch, adaptation ferr-um)
1. Restored carved monsters, kinks, cats, civil zombie rat
-rats are settled on the locations mainly basements, caves, X-8, Subway Pripyat
-voice breaks (Yurik of Domodedovo)
-voice cats (Yurik of Domodedovo)
2. Added settled monsters in all locations (slayer_kch)
3. Restored TVs (Striptease replaced) in bars Skadovsk and Yaniv (slayer_kch)
4. Added receivers in Pripyat at the warriors and Jupiter on the basis of the bandits of Diamonds (slayer_kch)
5. Added music to 18 songs in bars Skadovsk and Yanov,and 10 songs in the Pripyat river and on the basis of bandits (slayer_kch)
All sounds are worked out in Adobe Audition 3.0 and Sound Forge 9.0
Turned through the X-Ray SDK with the appropriate parameters volume,rise and fall.
LanseloT By MOD-D eath v0.2 (with the availability of the upgrade of engineers):
pistol Desert Eagle («Desert eagle») is a new model and texture with 3 options
machine FN F2000 is a new model and texture
machine gun L86 LSW - new model and texture
machine (assault rifle) M4A1 - new model and texture (Call Of Duty Modern Warfare 2), 9 ways to camouflage (normal, desert, Arctic, forest, pixel, city, red tiger, blue tiger, autumn)
machine (assault rifle) FN SCAR - new model and texture, there are 6 variants of camouflage (normal, Arctic, forest, pixel, city, autumn)
machine (assault rifle) M16A4 - new model and texture, 9 ways to camouflage (normal, desert, Arctic, forest, pixel, city, red tiger, blue tiger, autumn)
automatic shotgun special purpose Franchi SPAS-12 - model and texture, there are 6 variants of camouflage (normal, Arctic, forest, pixel, city, autumn)
machine (assault rifle) LR-300 - new texture
Weapons from other modifications and additions:
RPK-74 light machine gun "Tactical" - the new model and texture (author: MyNameIsHell, adaptation ferr-um)
RPK-74 light machine gun "Tactical" - the new model and texture modification "Deserter" (author unknown)
machine (assault rifle) M4A1 "Tactical" - the new model and texture (MW3), (author: eXiu, the author animation: ElectroStalker, adaptation ferr-um)
machine (assault rifle) AKS-74M - new model and texture (the author of the changes: MyNameIsHell, adaptation ferr-um)
machine (assault rifle) AKS-74 - new model and texture (the author of the changes: MyNameIsHell, adaptation ferr-um)
machine (assault rifle AK-74M "Tactical" - the new model and texture (author: MyNameIsHell, adaptation ferr-um)
machine (assault rifle AK-108 - a new model and texture (the author of model: majordolgar, the author animation: Sin, adaptation ferr-um)
machine (assault rifle) Mk.17 SCAR-H (Heavy) version with increased shop model and texture (author: Fraser, adaptation ferr-um
Sniper rifle WA2000 (Walther Automat 2000) - a new model and texture (author unknown)
Sniper rifle SVM-100 (M-1000 MIK from the game Frontlines: Fuel of War author: Simbiot )
Sniper rifle М82А1 (Light fifty) - author unknown
Sniper rifle КСВК (large-calibre Sniper Rifle of ARMA 2 - Addon Vilas Weapons) - author: Simbiot
Sniper rifle SVD "Expert" (from the game ARMA 2 - Addon Vilas Weapons) - author: Simbiot, adaptation ferr-um
Silent sniper rifle Hunter - author unknown
machine (assault rifle) FY-74M - new model and texture (FY-71 from game Crysis modified: Simbiot, adaptation ferr-um)
Additionally on the graphical part:
1. Sighting grid - some "cleaned", some completely redid the collecting of "spare parts" ( Used Lenses Of Sights, Reticle optical sights, Absolute Scopes Pack and graphical editor).
Gauss cannon and l85 have the original sighting grid, sniper rifles SVD, IEDs, винторез have the aiming reticle with more zoom. All removable sights respectively two variants of aiming grids: NATO and Russian.
2. Replaced the gas mask of exoskeleton on option from the "TERMINATOR T-600 graphics finalization of the eye and bump files.
3. Change textures groups "freedom" and "duty".
4. Corrected color tracer bullets.
5. Main menu "of ChNPP in the clouds" with the song "4th block" group "URBAN".
6. The loading screens Atmosfear 3
Absolute Nature 3.01
The purpose of this Supplement is to improve the quality of textures lands, territories and plants in the game. Now each location has its flora and different from the others.
All textures was increased sharpness. A filter has been processed each MIP level of each texture. The result - increased sharpness of the image.
Completely new, rendered texture of the grass, trees and shrubs.