Fate of the Damned is a meticulously crafted custom campaign for BLOOD which aims to speculate and explore another shadowed path that Caleb might've undertaken. While taking care to never stray far from the gameplay formula that made BLOOD so gripping, the campaign will see Caleb journey through new environments that he has not seen before. Gruesome new discoveries await as he tears through hordes of the undead and nothing is left unscathed in his quest for vengeance.

RSS Reviews  (0 - 10 of 25)
10

Nicely done addon!

10

SasKP says

Agree Disagree

Better than 90% of boomer shooters out there, this mod is one of the best gaming experiences I've ever had.

It constantly surprises you with random events and takes you to new, beautifully crafted locations.

Enemy and item placement feels great all around, the flow of exploration and combat is perfect. Though I got lost a lot in 2 of the later levels.

And to top it all off, it has some very nice atmospheric cutscenes, they really take you back.

Thanks a lot for your hard work and dedication!

episode 2 map 1: oozes desolation and despair. Late evening sun rays glimmering through window bars.
Thank you so much for this, Dreaming God.
YOu da man!!

9

CORSAK says

Agree Disagree

Simply Awesome!

Just finished the 1.1 release using Raze. No major issues aside from a few small bugs, but nothing that halted progression.

The second episode in particular is mindblowing. It's incredible how far some people can push the engine! The level design is superb, and the scripts and triggers are ingeniously crafted!

And the final boss... O.O!

10/10 best Blood campaign out there!

The second eisode of this addon is simply amazing! The first levels seem to be standard maps but with progress the second episode gets more and more complex im mapping and design. The last levels are superb!

The only thing I can critique is the size of the later levels. I got lost a good amount of time and some clear indication of what to do would be helpful. Especially the hospital level could use some indication that there are more than two stories.

And FINALLY an addon that does not use Tchernobog as a final boss. The last encounter is simply breathtaking and signifies scipted sequencing in a build enige game at it's finest!

I laughed out loud at the secret level with amazement. Just awesome!

10

ok

A good mod so far, the mapping is fabulous (though I didn't like "Knee deep in the undead" it was too dark and maze-like). The opening cinematic could be confusing to people who don't know the blood lore very well but it still works. All in all it was a very enjoyable experience. :)

This draws on the spirit of Blood, while its not exactly original it does feature some of the best level design. We get to go through a town thats way more impressive than the one featured in the original game episode 3, and the town we saw of vaguely in the beginning of Post Mortem. This one features a art gallery, sewer, cave, swamp & a train level where we have to jump between 2 trains. Its a shame its just one episode but it was a real pleasure to come back to Blood after the years.

9

Very smart level design, I especially liked the spooky sewer level and the surprisingly original train level.

I also like how difficulty and gameplay (the way you get weapons) are very progressive throughout the first levels.

The musics are moody and fit the levels well.

My only problem with this episode is that I played on skill#4 and no way there would have been enough ammo to kill the end boss (I used full ammo set on every weapon avalaible + all the ammo provided in the boss area, and I'm pretty sure I didn't miss a lot).

Great episode overall which is true to the original game.