An independent widescreen solution, via traditional file modification

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FOV demonstration
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pvcf
pvcf - - 4,943 comments

omg, this is insane :D what a showcase!
nice work! btw, i personally think, the "old" hud variations you have had, where the compass and healthbar was in the middle of the screen, was maybe better for real playing, because it's easier to track with the eyes .

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Szczekus
Szczekus - - 380 comments

This

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FarOutCry Author
FarOutCry - - 237 comments

Thanks! [I accidentally replied to the wrong comment, not sure if you got notice as well]

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R0ADKILL
R0ADKILL - - 1,175 comments

Pretty nice man.

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Description

Shows the FOV at 12:9, 16:9, 20:9, 24:9, 28:9, 32:9, 36:9, 40:9, 44:9, and 48:9. The FOV scaling attempts to maintain the same vertical height, but eventually reaches a hard limit. More to research about that.

This includes HUD auto-floated to 1920 width. (to fit a 1080p monitor)