Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf - - 4,943 comments

download avi in full quality
www.reflex-studio.com/clearing/video/opcl_impressions2.avi 275mb

some impressions from the mod/map which is near to release. the video shows about 5% of the map/locations.
quality settings 4of5 except bumpmap quality, which is set to 2/5 (memory problems).
system: wxp32bit 4gb ram, CPU Q6600, GPU ATI4850 (both 2008)

note: sunbeams in hut now "alive", new swimm EFX react different in veryhigh than in previous recorded "high",
DOF and MotionBlur seems missing, will investigate tomorrow.

actuall over 100 living enemies on the map
maploading time ~240 seconds (good for a hot cup of coffee)

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Olku_
Olku_ - - 2,074 comments

Does the fps drop a lot when you are underwater?

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pvcf Author
pvcf - - 4,943 comments

no, because i switch off shadows under water. in the video before i jump in to the small lake i have 75 FPS, in water 66-72 FPS. but its not really important, you dont need precise FPS (precise means >40 FPS for good aiming) in water, because there is no combat situation below watersurfaces.
shooting in water is not possible in opcl. only melee weapons and maybe weapons who shoot a arrow (bow, zipline)

why do you ask se explicitely?

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Marek33
Marek33 - - 3,891 comments

Amazing showcase! I can't wait to play it.

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pvcf Author
pvcf - - 4,943 comments

thank you for your nice comment marek33 :)

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