Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
have also thought about to add a real flag on top of the tower, but the flag entity have a problem with game loading: it changes on every load his position by a half meter in a random direction and that was one of the things i never could fix.
but i think i find an other solution for a flag.
Awesome work, and I need to finally play the Pandemie mod. It's one of few Far Cry 1 Mods which I haven't completed yet.
Also, good luck with the flag!
have fun with the pandemie mod, i'm not sure but i would bet this guys were trained with that mod for working on FC2.
but i'm not sure, UBI soft used the creyengine1.4 to train students and maybe they cherrypicked then the best ones.
as far as i remember pandemie was a semester project or something like that. its long ago.
Thanks!
Probably yes, since the Crytek did that with the creator of the Delta Sector as well, I think.
the guy from delta sector was hired, same as the matto guy :)
> Also, good luck with the flag!
hmm, looks bad, for some mysterious reasons the shader which i use to bend geometry does not work in that map, have no idea why. maybe its because the renderstack is overloaded already or it is a problem with the 64bit patch of the FC.exe i use.