Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
Random Lake in non Playing Area, somewhere in the Countries / Woods.
Actually i have no Idea how to make this Area intresting for Exploring :/ Any Suggestions and Ideas are highly Welcome!
I have a complete Stalker Anomalie Routine with Wandering (!) Anomalies and a Handhold Detector for player plus Throwable Screws, so maybe that would be an Option, but i'm not sure if it's a wise decision to Mix in a complete Different Gameplay -.-
Game Settings are Maxed out, 64 Bit, 3.7GB Ram usage.
The wooden fallen Tree on the right side is a Photogrammetric object.
As always an eye candy. Very nice. Maybe using this area for searching an chrashed plane with some important documents and/or money....Just an idea.
good idea, thanks !
I like this idea very much because it is easy to comunicate and the lost items could be radioactive, so i can take use of a detectorweapon which can detect radio active items in near, as long you hold it in hands.
very nice, because it take a wpn slot and also you can't shoot by holding it, i love such gameplay elements :D
(because enemy Forces ofcourse also try to secure the Area^^ )
I thought of maybe some abandoned shed with a pier.
thank you for your idea :) will be added !