Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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Three notes (Games : Far Cry : Mods : FarCry Operation Clearing : Forum : Bug or Feature ? : Three notes) Locked
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Aug 16 2013 Anchor

While creating EP2, I found some things that I don't know if they were meant to happen or if it's bug.

1. Quick save
a.) When I load quick saved slot, the quicksave limit is ended (so I can save immediately after loading quicksaved position)
b.) When I load quick saved slot, the player is 100% well fed even though he was hungry when I saved the game (this happens with health too, maybe. I'm not sure)

2. Lights
a.) Destroyable lights are solid and player can carry them
b.) (This is more question than bug) Are destroyed lights repaired after loading saved game? (I mead "Saved", not "Quick saved")

3. Carried weapons
a.) (This happen in "Empty map" too) When I use a gun for a longer time, I can't change weapons (Maybe I can't even throw it away and reload, I can't remember exactly). I think this bug appears after picking up the fallen enemie's weapon or after reloading.

pvcf
pvcf Germany
Aug 18 2013 Anchor

>> a.) When I load quick saved slot, the quicksave limit is ended (so I can save immediately after loading quicksaved position)

have discover that yesterday too, i should also save the "time to next possibility", thanx for mention it!
quicksave also is possible if you have used a cheat, it should not!
it may have to do that i created the savesystem two years ago as recreation-thing for sleeping player in a save hut. the quicksave does not shoould restore health and food :/
edit: ok, now the timer is resetted after loading a quicksave game and you have to wait for next quicksave possibility the setted up time.

>> When I load quick saved slot, the player is 100% well fed even though he was hungry when I saved the game

uops, will fix it! quicksave is a new option and i use a different routine than normal savespots :/ will investigate in that!

>> a.) Destroyable lights are solid and player can carry them

its not really a bug, but "Destroyable lights" are made out of invisible destroyable cubes. did u need that as feature? make them transportable? otherwise i will
forbid that. thank you for reporting!
edit: ok, have tested it and its really possible to carry lights XD even this is a cool feature and gives a little bit more realistic, i think it should be forbidden :/ it brakes to much gamerules with flashlights, but i make it switchable in every light, but default carryable is now off for dynlights.

>> When I use a gun for a longer time,

uops, never have seen that: which weapon and how long the time was? and did u have had other weapons in inventory? did u have had empty slots (hand) and picked that weapon up?
have you looked in console if they were yellow script errors?
i have had this bug some months ago as i have build in the automatic hands system which was a freaking thing together with driving vehicle, leave them and also with swimming, i thought i've fixed that in your last updated version :/
hmm, i will also include a version build number :/

Edited by: pvcf

Aug 25 2013 Anchor

I tried to find trigger of the problem. It appeared when I picked up another AK47 from killed enemy. Then I was able to shoot, reload, throw it away but not switch weapons. Even after picking it up again, I wasn't able to switch to hands. I wasn't able to do that even after loading the level once again (by console) The problem got solved when I got into a car and then out of it, then it was ok till I picked up another fallen gun, then I was able to switch weapons by using the vehicle again.There was no error in the console. I didn't found that part of script in HudCommon.lua + it appears to be screwed up in CryMods. Moddb.com

pvcf
pvcf Germany
Aug 25 2013 Anchor

i dont get it, can you please see the 13mb video and tell me whats wrong with the setup?
Reflex-studio.com

-does this happen only with ak47 or with all weapons?
-did u swimmed before (and maybe with a weapon which have no swimm anim and use hands?)
-did u drived a vehicle before?

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