Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
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Aug 16 2013 Anchor | ||
While creating EP2, I found some things that I don't know if they were meant to happen or if it's bug. 1. Quick save 2. Lights 3. Carried weapons |
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Aug 18 2013 Anchor | |
>> a.) When I load quick saved slot, the quicksave limit is ended (so I can save immediately after loading quicksaved position) have discover that yesterday too, i should also save the "time to next possibility", thanx for mention it! >> When I load quick saved slot, the player is 100% well fed even though he was hungry when I saved the game uops, will fix it! quicksave is a new option and i use a different routine than normal savespots :/ will investigate in that! >> a.) Destroyable lights are solid and player can carry them its not really a bug, but "Destroyable lights" are made out of invisible destroyable cubes. did u need that as feature? make them transportable? otherwise i will >> When I use a gun for a longer time, uops, never have seen that: which weapon and how long the time was? and did u have had other weapons in inventory? did u have had empty slots (hand) and picked that weapon up? Edited by: pvcf |
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Aug 25 2013 Anchor | ||
I tried to find trigger of the problem. It appeared when I picked up another AK47 from killed enemy. Then I was able to shoot, reload, throw it away but not switch weapons. Even after picking it up again, I wasn't able to switch to hands. I wasn't able to do that even after loading the level once again (by console) The problem got solved when I got into a car and then out of it, then it was ok till I picked up another fallen gun, then I was able to switch weapons by using the vehicle again.There was no error in the console. I didn't found that part of script in HudCommon.lua + it appears to be screwed up in CryMods. Moddb.com |
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Aug 25 2013 Anchor | |
i dont get it, can you please see the 13mb video and tell me whats wrong with the setup? -does this happen only with ak47 or with all weapons? |
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