Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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shader (Games : Far Cry : Mods : FarCry Operation Clearing : Forum : Game Bugs : shader) Locked
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pvcf
pvcf Germany
Sep 28 2019 Anchor
Shader 'CryLight_Devkid3'
// Shaders Script file
//Copyright (c) 2001-2003 Crytek Studios. All Rights Reserved.
//Author: Honich Andrey
//modefied by PVCF

(
  Params
  {
    Sort = Nearest
  }

  CurFlare = SunFlare01
  
  ClientEffect 'Corona'
  {
    RGBStyle 'Fixed' (1.0 1.0 1.0 1)
	  Scale = 0.2
	  MinLight = 0.1
	  Map = Textures/Sun
    //RGBStyle 'Fixed' (0.6 0.6 0.6 1)
	  //Scale = 0.3
	  //MinLight = 0.1
	  //Map = Textures/_Lights/grad
  }
  Layer '0'
  (
    Map = $None
  )
)

hmm, maybe a texture failure ... ? it uses the vanilla textures /Sun.dds, but it's named Sun.DDS, maybe the uppercase is the problem ?
or some wrong DX package ...-.-

and this is the SunfFare01 child, no critical modifications, i think :/ i have only modified SunFlare03, which is not called in the shader.

Shader 'SunFlares'
(
  SunFlares 'SunFlare01'
  (
    Flare
    (
      Name               = LENS/SFlare5
      Location           = 1.3
      Scale              = 0.08
      Color              = Yellow*0.05
    )
    Flare
    (
      Name               = LENS/SFlare4
      Location           = 1.0
      Scale              = 0.15
      Color              = Red*0.15
    )
    Flare
    (
      Name               = LENS/SFlare5
      Location           = 0.5
      Scale              = 0.2
      Color              = Blue*0.10
    )
    Flare
    (
      Name               = LENS/SFlare1
      Location           = 0.2
      Scale              = 0.15
      Color              = Yellow*0.2
    )
    Flare
    (
      Name               = LENS/SFlare2
      Location           = 0.0
      Scale              = 0.08
      Color              = Cyan*0.15
    )
    Flare
    (
      Name               = LENS/SFlare2
      Location           = -0.2
      Scale              = 0.1
      Color              = Cyan*0.1
    )
    Flare
    (
      Name               = LENS/SFlare6
      Location           = -0.3
      Scale              = 0.1
      Color              = Green*0.05
    )
    Flare
    (
      Name               = LENS/SFlare3
      Location           = -0.5
      Scale              = 0.2
      Color              = Yellow*0.15
    )
    Flare
    (
      Name               = LENS/SFlare2
      Location           = -0.6
      Scale              = 0.4
      Color              = Blue*0.20
    )
    Flare
    (
      Name               = LENS/SFlare5
      Location           = -0.8
      Scale              = 0.2
      Color              = Yellow*0.1
    )
    Flare
    (
      Name               = LENS/SFlare6
      Location           = -1.0
      Scale              = 0.4
      Color              = Blue*0.1
    )
  )
  SunFlares 'SunFlare02'
  (
    Flare
    (
      Name               = LENS/SFlare5
      Location           = 1.3
      Scale              = 0.08
      Color              = Yellow*0.05
    )
    Flare
    (
      Name               = LENS/SFlare4
      Location           = 1.0
      Scale              = 0.15
      Color              = Red*0.125
    )
    Flare
    (
      Name               = LENS/SFlare5
      Location           = 0.5
      Scale              = 0.2
      Color              = Blue*0.075
    )
    Flare
    (
      Name               = LENS/SFlare1
      Location           = 0.2
      Scale              = 0.15
      Color              = Yellow*0.15
    )
    Flare
    (
      Name               = LENS/SFlare2
      Location           = 0.0
      Scale              = 0.08
      Color              = Cyan*0.1
    )
    Flare
    (
      Name               = LENS/SFlare2
      Location           = -0.2
      Scale              = 0.1
      Color              = Cyan*0.075
    )
    Flare
    (
      Name               = LENS/SFlare6
      Location           = -0.3
      Scale              = 0.1
      Color              = Green*0.03
    )
    Flare
    (
      Name               = LENS/SFlare3
      Location           = -0.5
      Scale              = 0.2
      Color              = Yellow*0.1
    )
    Flare
    (
      Name               = LENS/SFlare2
      Location           = -0.6
      Scale              = 0.4
      Color              = Blue*0.125
    )
    Flare
    (
      Name               = LENS/SFlare5
      Location           = -0.8
      Scale              = 0.2
      Color              = Yellow*0.02
    )
    Flare
    (
      Name               = LENS/SFlare6
      Location           = -1.0
      Scale              = 0.4
      Color              = Blue*0.075
    )
  )
  
   SunFlares 'SunFlare03'     // pvcf
  (
    Flare
    (
      Name               = LENS/SFlare5
      Location           = 1.3
      Scale              = 0.08
      Color              = Yellow*0.01
    )
      Flare
    (
      Name               = LENS/SFlare4
      Location           = 1.0
      Scale              = 0.09
      Color              = Red*0.064
    ) 

    Flare
    (
      Name               = LENS/SFlare5
      Location           = 0.5
      Scale              = 0.1
      Color              = Blue*0.021
    )   
     Flare
    (
      Name               = LENS/SFlare1
      Location           = 0.2
      Scale              = 0.08
      Color              = Yellow*0.04
    )

    Flare
    (
      Name               = LENS/SFlare2
      Location           = 0.0
      Scale              = 0.04
      Color              = Cyan*0.04
    )
    Flare
    (
      Name               = LENS/SFlare2
      Location           = -0.2
      Scale              = 0.05
      Color              = Cyan*0.025
    )    
     Flare
    (
      Name               = LENS/SFlare6
      Location           = -0.3
      Scale              = 0.05
      Color              = Green*0.015
    )
    Flare
    (
      Name               = LENS/SFlare3
      Location           = -0.5
      Scale              = 0.1
      Color              = Yellow*0.02
    )   
      Flare
    (
      Name               = LENS/SFlare2
      Location           = -0.6
      Scale              = 0.2
      Color              = Blue*0.025
    )
    Flare
    (
      Name               = LENS/SFlare5
      Location           = -0.8
      Scale              = 0.1
      Color              = Yellow*0.005
    )
    Flare
    (
      Name               = LENS/SFlare6
      Location           = -1.0
      Scale              = 0.2
      Color              = Blue*0.015
    )  
    
    
    
    
    
    
      
  ) 
  
)

Edited by: pvcf

pvcf
pvcf Germany
Apr 18 2020 Anchor

no, those are not child shaders, this is a table for 3 sunflair shaders which you can call in editor then.
SunFlare03 is then the string you have to enter in the sunflair field in editor.

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