Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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my mod does not load the correct settings (Games : Far Cry : Mods : FarCry Operation Clearing : Forum : F.A.Q. : my mod does not load the correct settings) Locked
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pvcf
pvcf Germany
Jun 25 2013 Anchor

my mod does not load the correct settings, for example i go ingame, set all to ultrahigh, leave FC, start mod again and its on the preview settings, NOT all on ultra high.
reason:
you have not the propper or a outdated modexe.lua in your mod folder.
copy the one from the last devkid and all is working fine.

reason:
every devkid mod have now his complete own config, laying in his mod folder. predefined with actual modname. the modexe.lua tries to load the correct config, first it search in modfolder, if its NOT found, it looks in farcry folder for a devkid config, if this is still NOT found, it loads the standart farcry config. if this is even NOT found it loads failsave values from 2004 XD
than the devkid copies that as devkid config in farcry folder AND as modconfig in modfolder.

now your mod have his own setting and connot be overwritten by other mods or by farcry.

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