Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
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(NOT Fixable) Buggy backlights are offset | Locked | |
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Aug 13 2011 Anchor | ||
The backlights of the buggy are offset when you drive quite fast, I don't know how they are when you're driving slow, because due to the camera angle it's impossible to see the backlights when you're driving slowly.
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Aug 13 2011 Anchor | |
omg, this is a record however, for me its not fixable, look here atleast there is a option in all vehicle scripts in properties, a checkbox for front and backlight. the distance depends on FPS, above 150 fps all is fine. btw, i did not see waterwaves / splashes, does vehicles does not cause this on your machine? i spend much time to create this effect Edited by: pvcf |
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Aug 15 2011 Anchor | ||
If you look carefully to the wheels at the back, there are some small water waves, but I don't think you mean those. Those are the only ones that appear. |
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Aug 15 2011 Anchor | |
can you try to increase the particle qualitiy setting ? i think its caused by your low settings. ok, i really tried all possible things in lua and also in c++, without sucess at all. we have to live with that what i have tried: currently i use getpos backlight helper and setpos backlight. dont know why this offset with low fps occour... |
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