Experience Calradia like never before in an unprecedented 'open-world' style RPG with persistent troop names, unique factions, stunning visuals - and no overworld map.

Report Explorer Patch 2
Filename
ExplorerPatch2.3.zip
Category
Patch
Uploader
Ruthventwo
Added
Size
9.04mb (9,480,028 bytes)
Downloads
628 (7 today)
MD5 Hash
34907a100a4637d4fcf676ea91fe78cc
Embed Button
Embed Widget
Description

NOTE: You don't need the patch if you just downloaded the ExplorerDemo file - it's up to date! The latest patch for the Demo version: Compass, fixes, non-WSE compatibility, and more

Preview
Explorer Patch 2
Comments
margarethviktorie
margarethviktorie

i want beta version plox

Reply Good karma Bad karma+2 votes
Ruthventwo Author
Ruthventwo

Gib monei

Reply Good karma+4 votes
Afyrius
Afyrius

Is it save game compatible? Amazing, great improvements so far. Downloading.

Reply Good karma Bad karma+2 votes
Ruthventwo Author
Ruthventwo

It won't be savegame compatible at all, I'm afraid.

Reply Good karma+2 votes
Afyrius
Afyrius

Cool, no matter.

Reply Good karma Bad karma+2 votes
kaisazaishi
kaisazaishi

This mod is absolutely amazing, and I can't wait to see your new version of this game. But I have got some problem.:

First, I don't know if it is shade's problem, but I can not see river and water properly.

Second, it could be better if there is a map to access, which can tell me where I am and which direction I should go. It can be done by some kind of GPS map, or just simple map on info page would be very helpful.

Also, I have got some suggestions that you can finish early game context, for example, trade system, Thir sell linen in low price, and player can buy it and transfer it toward Praven and sell it in higher price. And there are alot of things you can do about trade, for example, hire a cart to transport heavy staffs, own your own enterprise etc. This may give player early direction on making money and recruit members rather than travel around and kill random people. The mid and late game context can be done in future, but it is important to grab people's interest with early game context.

Reply Good karma Bad karma+1 vote
Ruthventwo Author
Ruthventwo

Thank you so much kaisazaishi!

Your water problem might be caused by graphic settings: Try to disable 'Use Depth Effects', or turn off any anti-aliasing and see if that works.

A map is in the works, as well as other options to help get around. Some people have found it useful to pull up a map on their phone/alt-tab while they wait for me to implement one:
Vignette.wikia.nocookie.net
This obviously isn't ideal, but it does work.

You're right about expanding early game content ASAP. The demo got a bit more attention than I thought it would. :P the next version should be out in early October, and give people more stuff to do.
Your idea for simplified trade is a good one too, I was considering something similar in giving towns their own unique trade goods and basing price on how far away the player sells them. At the very least, I want to avoid using something like the Native system where players might have to travel halfway across the world to make a profit - it would be too large an undertaking with Explorer's travel system.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Mount & Blade: Warband
Creator
Ruthventwo
Contact
Send Message
Homepage
Patreon.com
Release date
Mod watch
Follow
File
Browse
Files
Report
Report
Share
Related Games
Mount & Blade: Warband
Mount & Blade: Warband Role Playing
Tags

Explorer Patch 2 has not been tagged yet.