Imagine a mod in which yours units can evolve when they kill ennemies, Imagine a mod in which yours units can evolve when you ehance its, Imagine a mod in which your commander can evolve when it kill ennemies, Imagine a mod in which you can create a sea economy, Imagine a mod in which you can build some experimentals units at each tech level Imagine a mod in which you can call your faction Heroe to kill the ennemies, Imagines a mod in which there are 3 engineer by tech level, If you can t imagine all of this ( and more ) try Experimental Wars :D
can you post screenshots from video,please? i'm not have good internet to vatching videos. it takes a lot of time for me to download 1 min video =(
allright :)
Omg... are you sure they have enough weapons? /sarkasm
Too sad the mod didn't work for me. ;(
Never too much weapon :D
Wow! It almost looks like the Fatboy could compete with a Galactic Collossus up close with all those riot guns on the front. Do they all do the same damage as the side ones? Not to mention the constant artillery rain.
The greatest (and the Best) change is the Fatboy isn't too weak against air now, cause his heavy double missle lanucher can attack both air or ground units. I usually change the launchers to attack air, cause for to ground fire, his cannons and machine guns more than enough ;) Thank you asdrubaelvect, you made this nearly useless experimental into a base cracker MONSTER, and a fine AA weapon too.. And finally , his hp and sheld power is fits its size.(This MONSTER has roughly 5(!)times more hp and shield than the original one!)