Europe at War is a historical mod for Company of Heroes that adds new battlefronts with new commander trees, abilities, units, vehicles and weapons for each, representing in the best way, as far as possible, historical accuracy, to immerse players in a much more realistic gaming experience. Situated on a Western theatre from the warm sands of north africa, italian battlefields, beaches of Normandy, Dutch Tulip fields, ardennes forests and defensive lines of the Rhine in germany.

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During operation market garden, Canadians were securing ports on the English Channel, and only intervened in operation to help in the evacuation of the commandos in arnhem-oosterbeek Also, fought in the Battle of the Scheldt in October 1944

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During operation market garden, Canadians were securing ports on the English Channel, and only intervened in operation to help in the evacuation of the commandos in arnhem-oosterbeek

-Want you a new doctrine in market garden to replace the Canadians?

-Do you wish that Canadians have unique units of his army or be a support for the British troops?

-Do you want to use the mobile trucks or prefer base structures as the desert rats?

Reply to these questions. The EaW's future is in your hands!


Update (canadian doctrines):

-Royal canadian artillery support/3rd Canadian Infantry Division

-Royal commandos support/Royal marines

-Royal engineers support/1st Polish Armored Division

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Kriegtooth
Kriegtooth - - 1,608 comments

I'd say make them a unique force, but maybe they can call in special British units!

And I like base structures personally

But whatever is easiest for the EAW team! :D

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CommanderDef
CommanderDef - - 3,097 comments

I wonder, do they have enough own types of units to create a new force? Wouldn't it be some kind of mix of US and British units with just few unique units?

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sssss-lukefed
sssss-lukefed - - 41 comments

You would be surprised how much Canada actually had during WWII. Instead of the Sherman, Canada could have the Ram II. Then there's also the Sexton, Kangaroo Carrier, etc. However, I do understand what you mean by it being a mix, because Canada did use a fair bit of American and British equipment, more so British.

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Dartborne Author
Dartborne - - 1,328 comments

in principle, British infantry will be replaced by the Canadian, Cromwell IV and cromwell CS by Sherman I and Sherman IB.
AEC armored car by kangaroo, Chervrolet Truck by Canadian deuce and half...etc

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CommanderDef
CommanderDef - - 3,097 comments

That's what I meant. They would have own infantry, armed mostly with weapons that are already in game. They would have some unique vehicles you mentioned, but their serious armor would be Shermans. What would their final tank be? Machinegun Browning or Vickers? PIAT or Bazooka?

Don't take this as pure criticism of the idea, it could be awesome with some new doctrines. But if you wish to make a new faction, you can expand further to eastern front adding Red Army and Intalian/Hungary/Romanian forces. I would love to see those in EaW style!

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Dartborne Author
Dartborne - - 1,328 comments

I will not make a new faction. It would be a "sub-army", the same style that afrika korps and desert rats.

Canadians will be present as support in Normandy, Italy and Germany. And they may have special doctrines in "the scheldt".
The British would have a new artillery doctrine in market garden without Canadians.

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Frosty_Guy
Frosty_Guy - - 329 comments

Make them a force of their own.

Make the Canadians have unique units, with British support units instead.

Base structures as the desert rats.

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Woozle
Woozle - - 2,617 comments

I would love Canada to be a unique force, they have a nice mix of equipment.

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Mormacur_Blackheart
Mormacur_Blackheart - - 191 comments

Mobile trucks for the Africa korps seems more fitting since the Africa korps was on the move a lot until the end. Making Canada a unique force would be a nice way to change things up then just making them a call-in it would be nice even though they aren't a faction it would be cool to see what they bring to the field are they gonna play like the regular Brits or more of a mix between the Americans and Brits or will they have all new tactics and tricks that players have to learn so yes make them a sub-army

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WookieeDavidson
WookieeDavidson - - 315 comments

technically they were only mobile when the counter offensive through Tobruk to El Alamein in 1941 was happening, in early '41 they were using trickster tactics like Dummy Tanks on the British and using Italian Tanks, and by late '42 they were on the retreat till Tunisia

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Guest
Guest - - 689,397 comments

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WookieeDavidson
WookieeDavidson - - 315 comments

i would like to see them its own faction, Canada gets so little love these days, Operation Infatuate, or even Ortona, Juno Beach etc. they'd Have Shermans, Fireflies, Bren Carrier Wasps, Kangaroos, they would do well as their own sub faction since the community have made just enough units for them

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Blackfalcon501
Blackfalcon501 - - 244 comments

I would like to see them as a unique force maybe with a mix of another commonwealth force like Australian or India. And desert rats style

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RedFuRy23
RedFuRy23 - - 8 comments

For the second question I prefer unique units for the Canadian army and about the third question I prefer base structures.
I have some ideas for your mod:
1-The American Paratroopers should be lauched anywhere in the map even without field of vision.
2-The british and the panzer elite infantry should be able to capture secondary hq.
3-You should organize the maps and renew the maps descriptions
4-Airbourne Infantry and Tanks Infantry should be created in barracks
5-Each Doctrine should have a specific infantry:
e.g Defensive: normal infantry;
Airbourne: Airborne Infantry
Tank Doctrine: Tank Intrantry

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RedFuRy23
RedFuRy23 - - 8 comments

and teams of machine guns and mortars teams should be unlimited

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RedFuRy23
RedFuRy23 - - 8 comments

when the new update comes out?

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Mormacur_Blackheart
Mormacur_Blackheart - - 191 comments

Why not both?

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Lizar
Lizar - - 2 comments

how to get the Canadian forces?

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