An ancient looking man enters a vast, circular chamber made of a pitch black material. His stride is strong and youthful, a far from expected cadence from a man of his visage. He approaches the center of the chamber, where glowing rings on the floor mark his destination. He comes to a stop in the center, waiting only momentarily before being addressed. A voice that sounds like a BM:Hazard Course "developer" fills the room. "Your work is too cartoony." "I'm glad you think so." said the wise man. "It's just the motivation I needed."
A little taste of concept proof for some coding and modeling.
Wow, one of the ugliest human models I seen in years xD
I would be afraid to put it in placeholder. You are brave. :D
Thanks for the post! We are using pre-vis content at this point while we see how gameplay, action, and choreography are going to work.
Lol you think it's funny in a screenshot, you should see it running around in engine wielding a sword. :P.
The lack of a real character at this point is partially my fault :/
I'd think it would be easier to use HL2 citizens as place holders, wouldn't it?
In a way yes, but at the time I was looking for clear and instant recognition of who was who. A flat gray surface with large, bright red text did that well :)
im guessing its the high poly vir :D