Entity Hunter is a competitive target range shooting game where the object is to be the best player at shooting what else…Entities. Those entities can range from crows, to pigeons, even to flying toilets. If it can be spawned in HL2 you can shoot at it. The game is designed for no more than 12 players at a time and is a sure fire way to waste a whole lot of time. The game came about because my three year old son loves to play Half-Life 2. I was not entirely comfortable with the level of violence in the game or most of the mods so I decided to create a couple of maps where he could just shoot at random objects. Those maps spawned into an entire mod. The great thing about the game is that it is almost entirely map based. The amount of ammo you received is determined by the map itself. By using logic_timers everything is randomized so it is a different experience every time you play the map. Although npc_birds follow certain paths you never know when they might spawn. The melon and barrel...

Post news Report RSS "Leader Board" Creates Competition

In an attempt to make the game even more competitive we have added a "Leader Board" directly on the HUD showing the top 3 players in the game. We really got into this as our names constantly changed positions on the board and of course we were talking tons of trash to each other. We found

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In an attempt to make the game even more competitive we have added a "Leader Board" directly on the HUD showing the top 3 players in the game. We really got into this as our names constantly changed positions on the board and of course we were talking tons of trash to each other. We found it so much more fun than having to press TAB to see who was winning. We really hope everyone else likes this addition as much as we do.

Leader Board Leader Board
Leader Board Leader Board
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nazfalas
nazfalas - - 541 comments

yup, love it just as much as you do! Nice addition!

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DaedalusRaistlin
DaedalusRaistlin - - 26 comments

It's the small innovations like these that make games great!

I'm surprised I haven't seen it before, really. It's that logical step people seem to miss...

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