WILL UPDATE! My computer is screwy right now so getting it fixed... Its the mod quake stuff with more gore and dismemberment, better AI, Awesome custom weaponry, and brutalized action.

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Purgatory

Purgatory

Demo 9 comments

Beta of quake themed campaign that goes by the name of "Purgatory". Be sure to leave feedback in the comment section.

EnhancedQ2Stuff

EnhancedQ2Stuff

Demo 8 comments

Quake 2 stuff but more brutalized and violent. also weapons are more impactful.

ENHANCED QUAKE SHIT v4.6

ENHANCED QUAKE SHIT v4.6

Demo 32 comments

Quake stuff mod by HorrorMovieGuy but enhanced beyond recognition to be more awesome.LEAVE A REVIEW PLEASE!

Comments  (0 - 10 of 21)
Alchee66 Creator
Alchee66

Im taking the motion blur off its hurting my eyes

Reply Good karma+1 vote
DeathCold
DeathCold

Nice mod but i have few complaints.
1. There is too much blur when turning camera around. It hurts my eyes. So making it possible to turn it off will be great.
2. Too bad that there is no Zandronum support. Cause GZDoom, especially latest version, doesn't work for me at all and playing it on LZDoom is uncomfortable cause, i have to play it in low resolution to force it to work properly. On high resolution it will lag like ****. So yeah, making it work on Zandronum would be nice.

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luigi4444af
luigi4444af

i tried doing purgatory and edvanced quake 2 **** together and everything was a static texture except the menu

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jablon1000
jablon1000

I dont know what changed in 4.6. I dont play it nowdays.
Some time ago i made custom version of your mod for myself. But i lost it i think. So i want to post changes that i made to your file for better experience.
1. I buffed reoladable super shotgun: some better damage and lesser spread. I wanted to make this serve as mid range "damage dealer", in your 4.5 version 2xsingle barelled was better at mid range and dual ssg was great assault weapon.
2. I debuffed blue blobs, ive lowered their health and damage sightly. They was just too powerful for lost soul replacment.
3. Ive rebalanced cell ammo cap and cell pickups. Ive made cap at 150 or something like that, and i lowered ammo quanity of cell pickups to 15 i think.

I played it pretty long time ago, but these changes made my games more fun bro. Rest content in mod is good i think, maybe some small rebalancing in weapons and monsters will be good, but i dont remember something annoying or broken beside that stuff i described.

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Alchee66 Creator
Alchee66

Thank you for your input.

Reply Good karma+1 vote
StarmantheBlaziken
StarmantheBlaziken

Heh, I always liked the vanilla cap. But also is your PC still getting fixed?

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Alchee66 Creator
Alchee66

Nope. I'v e just moved on to other projects. I might consider returning to this mod but, looking it over, this was one of the very first mods I ever made, and it's very unpolished.

Reply Good karma+1 vote
StarmantheBlaziken
StarmantheBlaziken

Well I hope you might think of something well for the future of this mod. I actually like this mod a bit better with the essence of the original while showing off the new stuff too. :)

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Alchee66 Creator
Alchee66

If anybody has any suggestions for what to replace the charger sounds from l4d2 that the grunt uses with I am open to suggestions. Any other changes to mod that are suggested are also welcome.

Reply Good karma+1 vote
StarmantheBlaziken
StarmantheBlaziken

I kind of want to see an option menu for the mod, at least for things like Quake music as an option for an example, and maybe an option to enable akimbo weapons too.
Also I was going to leave a separate comment, but I wanted to also say if the akimbo weapons should go second, not first in the weapon toggle.

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Alchee66 Creator
Alchee66

I will try and see what I can do. not sure about quake music in the menu, I dont know if thats possible. THANK YOU for your advice, it is greatly appreciated.

Reply Good karma+1 vote
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