Dynamic Indication is back on moddb. Anyone knows what it is?
【5.3 Update】 MP/Coop version finnaly come online, you can enjoy almost all the scoring events in SP version, with a different animation style. Calculation pressure furthger optimized, also fixed the bug of sniper having no headshot within 50m. Note: MP/Coop version take the place of medal/award ,however the rank uneffected with a small trick lol.
Leeberty Do you know how enable hitmarker points ? like in battlefield play4free ? When you touch someone with a bullet without kill him you have points
that would be complicated enough unless you have source codes
Hello Leeberty! I was using 5.0 version. It was pretty good.
I have seen that I lost for about 15 fps using the mod, I don't know exactly the reason.
Every kill using a rifle was marking as Headshot... using pistol was just a normal kill, never headshot. Is it ok in your game?
Now I will test 5.3 version.
Thanks!
1. fps problem: shall be eased with 5.3 version for SP hit indication calculation would be called on demand instead of 0.1s loop.
2. Headshot problem: make sure bullet meterial damage will only be amplified when hit the head, and the damage do not get the victim unrevivable.
You can check my newest article to see that things are working properly if following the instructions.
Hmmmm, I got it. Thanks. Now it will work
MaterialManager.createCell 38 23
MaterialManager.damageMod 0.6
MaterialManager.setEffectTemplate 0 e_bhit_s_sold_bodyarmor
MaterialManager.createCell 38 24
MaterialManager.damageMod 0.7
MaterialManager.setEffectTemplate 0 e_bhit_s_sold_limb
MaterialManager.createCell 38 25
MaterialManager.damageMod 1.75
MaterialManager.setEffectTemplate 0 e_bhit_s_sold_head
...
yeap that is what I mean
hello well i have the hedshot problem and yeah i don't know what to do or where to start i tried to make sense on your conversation but yeah i get nothing
i've been waiting for this
Thanks man!
Thx for reply, enjoy.
Thank you very much. Your add-ons make Battlefield 2 to have presence on modern games arena.
thx dude
Dumb question, can this mod be installed on bf2142?
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hm I'm trying to add this to heat of battle on bf2hdsp but im getting this error.
texture not found:
menu/hud/texture/ingame/killtext/numbermarksman/x100
I'm assuming its missing from menuclient.zip but i don't know where to find it.
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Hello Leeberty and hope you are good.
Brilliant work on the new update! EPIC works.
We had no issues using the previous version for Singleplayer, but unfortunately we are having difficulty installing this version for BF2Statistics dedicated server.
Basically the Flashmenu spams original BF2 medals in the center of the screen? The commander audio just repeats nonstop until the next flash menu message.
I believe I have done everything correctly, I have attempted from fresh 3 times now, all the same result?
Please help us Leeberty, so sorry for asking for help here.
Thankyou for your time and hope to speak soon.
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Hi how are you? What possibilities are there to modify files but they can be used online?
Now I would like to know what tools you use to modify the Menu.
Another thing I would like to test fonts inside the game to make it clearer to read.
I remember that Ulauncher could.
If you can provide me with this information, I would appreciate it.
Regards
they are already ready for online, at the cost of taking the places of badge/awars
Yeah but if im try to enter to a normal server it kicks me!
Just want to change the font for a better one!
Can you make a tutorial?
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Uhh I have a small issue the kill indication looks nothing like the picture for me for some reason
Why is it so hard to install
and can i install this on a custom mod?
also please make a tutorial video
how to install? You said search AGM114D and there's no tutorial
edit : how idiot I am, and other people, there is instruction which should be translated. bruh
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someone need create a turtorial how to install this
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