Alien Armageddon is a mod for Duke Nukem 3D which adds many new high quality enemies, sexy NPCs, and a second playable character, all featured in epic new adventures. Some of the community's best talent have come together to make this amazing free expansion to the Duke 3D universe.

Description

Alien Armageddon version 1.02 Fixes many bugs and includes a few balance and other changes. See below for details.

Preview
Duke Nukem: Alien Armageddon 1.02
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Ghostwolf517
Ghostwolf517 - - 27 comments

whenever trying to save i get an error of it saying error writing settings. cfg: no such file or directory
and
G_ saveplayer: failed opening "save0001. esv" for writing: no such file or directory

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Ghostwolf517
Ghostwolf517 - - 27 comments

think i figured it out, the files for eduke that you guys use are corropted in some way that stops saving of a file you may want to replace the files for eduke with the latest one from the website

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Ghostwolf517
Ghostwolf517 - - 27 comments

ok now im kind certain its because i unzipped the file in downloads and moving it to any other area stops it from saving

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DeeperThought Author
DeeperThought - - 505 comments

The only Eduke32 confirmed to work 100% with AA is the one included, r6969.

If you think the included exe got corrupted somehow, feel free to download another copy of that version. However, I can guarantee you that the more recent version of EDuke32 is broken, and I have posted about this elsewhere.

Also, I seem to remember you posting about a previous version. Did you do a clean install?

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Guest
Guest - - 689,390 comments

I downloaded this game and when i want to load up a file, it keeps saying "it runs out of memory" or something like that.

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DeeperThought Author
DeeperThought - - 505 comments

I want to help but I need more information. What does it actually say in eduke32.log when you try to run it?

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artusavalon437
artusavalon437 - - 19 comments

I am having this problem as well. It says "Out of memory in ???:0(???)" in a little grey box.

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DeeperThought Author
DeeperThought - - 505 comments

Make sure you are using the eduke32.exe included, and not a more recent revision.

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artusavalon437
artusavalon437 - - 19 comments

It wouldn't even run with the version of eduke32.exe that it came with. I had to dl another version to get it to run.

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DeeperThought Author
DeeperThought - - 505 comments

I'm glad you got it to work. Can you tell me what version worked for you so I can advise others who are having the issue?

It's a known issue but I didn't know it affected v6969 as well for some users.

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artusavalon437
artusavalon437 - - 19 comments

I downloaded EDuke32 Version 1.9.9.9.
It plays the game but when I try to load a save file it crashes.

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Guest
Guest - - 689,390 comments

This mod is awesome! Just want to thank you for your hard work! And you still supporting it with new updates :) Will you add more game play content or only fix bugs?

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sebabdukeboss20 Creator
sebabdukeboss20 - - 118 comments

Yes. We plan on adding more content and bug fixes. It'll be a little while though before we see the next major update.

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artusavalon437
artusavalon437 - - 19 comments

"File not compatible with your version of Windows".

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DeeperThought Author
DeeperThought - - 505 comments

Not sure what file is being referred to. If you provide your eduke32.log we can probably help.

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artusavalon437
artusavalon437 - - 19 comments

Where would i find that?

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artusavalon437
artusavalon437 - - 19 comments

Nevermind. I got it working. I am on Windows 7 32bit. I had to download
eduke32_win32_20180906-6978.7zeduke32_win32_20180906-6978.7z2061KB and copy Duke3d.grp into the folder.

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artusavalon437
artusavalon437 - - 19 comments

The game loads and plays fine. But when I restart it and load a save game it gives me an error saying "Out of memory in ???:0(???)".

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Guest
Guest - - 689,390 comments

I compiled eDuke32 for Linux, and then copied the Linux compile and my legally obtained Duke3d.GRP into a folder, but eDuke32 says the cons won't compile:
scripts/AAGAME.CON: At top level:
scripts/AAGAME.CON:5: error: expected a keyword but found `damageeventtilerange'.
Found 0 warning(s), 1 error(s).

Any thoughts?

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DeeperThought Author
DeeperThought - - 505 comments

It sounds like you compiled an older version of eDuke32 that doeesn't support the 'damageeventtilerange' scripting command. This command was addded relatively recently.

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Gosseyn
Gosseyn - - 1 comments

Hey guys ! saves from previous version arent compatible ? sorry if it's mentionned but i couldnt find that ! thanks :)
EDIT : well looks like it's the case ! i didn't advance much so it's okay ! it should be mentioned above tho ! awesome mod btw :D !

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TheArmyGuy
TheArmyGuy - - 254 comments

Nice this was updated on my birthday lol gonna give this whirl.

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VegaMarine
VegaMarine - - 13 comments

Duke4ever.altervista.org

Did you guys get it from this place?

Duke4ever.altervista.org

Has a lot of potential for a DNF redux mod project. :) Maybe new enemies? And an addition to Protons fight?

Duke4ever.altervista.org

Not sure if this is him or henchmen.

Duke4ever.altervista.org

I offered this link to the guys behind the DNF mod,they probably know by now or maybe not. Who knows?

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HairyHog77
HairyHog77 - - 99 comments

not really a fan of how you get the shotgun, the ripper and a railgun all within at least 2 minutes of the first level. what happened to progression? it feels much better to get weapons over time than handed to you just like that

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HairyHog77
HairyHog77 - - 99 comments

Picking up items and them displaying on the screen is cool and all (the bags of chips/crisps), but in the very center? couldn't it be moved to a corner or the bottom of the screen?

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