Alien Armageddon is a mod for Duke Nukem 3D which adds many new high quality enemies, sexy NPCs, and a second playable character, all featured in an epic new adventure. Some of the community's best talent have come together to make this amazing free expansion.

Add file Report Duke Nukem: Alien Armageddon 1.02
Filename
alien_armageddon.1.zip
Category
Full Version
Uploader
DeeperThought
Added
Size
87.43mb (91,673,989 bytes)
Downloads
1,787 (5 today)
MD5 Hash
1efe75f6b4c1024f6614634bdf8c92ac
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Description

Alien Armageddon version 1.02 Fixes many bugs and includes a few balance and other changes. See below for details.

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Duke Nukem: Alien Armageddon 1.02
Comments
Ghostwolf517
Ghostwolf517

whenever trying to save i get an error of it saying error writing settings. cfg: no such file or directory
and
G_ saveplayer: failed opening "save0001. esv" for writing: no such file or directory

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Ghostwolf517
Ghostwolf517

think i figured it out, the files for eduke that you guys use are corropted in some way that stops saving of a file you may want to replace the files for eduke with the latest one from the website

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Ghostwolf517
Ghostwolf517

ok now im kind certain its because i unzipped the file in downloads and moving it to any other area stops it from saving

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DeeperThought Author
DeeperThought

The only Eduke32 confirmed to work 100% with AA is the one included, r6969.

If you think the included exe got corrupted somehow, feel free to download another copy of that version. However, I can guarantee you that the more recent version of EDuke32 is broken, and I have posted about this elsewhere.

Also, I seem to remember you posting about a previous version. Did you do a clean install?

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Guest
Guest

I downloaded this game and when i want to load up a file, it keeps saying "it runs out of memory" or something like that.

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DeeperThought Author
DeeperThought

I want to help but I need more information. What does it actually say in eduke32.log when you try to run it?

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artusavalon437
artusavalon437

I am having this problem as well. It says "Out of memory in ???:0(???)" in a little grey box.

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DeeperThought Author
DeeperThought

Make sure you are using the eduke32.exe included, and not a more recent revision.

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artusavalon437
artusavalon437

It wouldn't even run with the version of eduke32.exe that it came with. I had to dl another version to get it to run.

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DeeperThought Author
DeeperThought

I'm glad you got it to work. Can you tell me what version worked for you so I can advise others who are having the issue?

It's a known issue but I didn't know it affected v6969 as well for some users.

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artusavalon437
artusavalon437

I downloaded EDuke32 Version 1.9.9.9.
It plays the game but when I try to load a save file it crashes.

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bigboss96
bigboss96

First of all, thanks a lot for this mod. I'm having a lot of fun with it.

I want to point a few things that happened to me while I was playing:

-When I activate the steroids the game enter in a kind of slow motion mode. I noticed that the shoting is slower and makes the game more difficult to me when the steroids are activated. I don't know if this is a bug or my configuration is wrong.

The next things don't affect gameplay like the one before, but my OCD noticed them. Sorry in advance.

-When using a keycard with Bombshell she always use a blue keycard no matter the color of the keycard panel. This does not happen with Duke Nukem. A silly complaint, but I wanted to point this.

-The monster count shows more monsters than the amount that are on the level. For example, in Hollywood Holocaust in vanilla DN3D I can kill every monster, but I can't in AA. The radar does not show any enemy left in the level but the monster counter says that are monsters alive in the level. Another silly complaint.

Again, thanks for your work in this mod.

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DeeperThought Author
DeeperThought

Thank you for your comments! The steroid slow-motion is intentional. The keycard bug has been fixed, but the fix won't be available to the general public until the next official update. The monster count bugs will eventually be fixed as well.

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Guest
Guest

This mod is awesome! Just want to thank you for your hard work! And you still supporting it with new updates :) Will you add more game play content or only fix bugs?

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sebabdukeboss20 Creator
sebabdukeboss20

Yes. We plan on adding more content and bug fixes. It'll be a little while though before we see the next major update.

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artusavalon437
artusavalon437

"File not compatible with your version of Windows".

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DeeperThought Author
DeeperThought

Not sure what file is being referred to. If you provide your eduke32.log we can probably help.

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artusavalon437
artusavalon437

Where would i find that?

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artusavalon437
artusavalon437

Nevermind. I got it working. I am on Windows 7 32bit. I had to download
eduke32_win32_20180906-6978.7zeduke32_win32_20180906-6978.7z2061KB and copy Duke3d.grp into the folder.

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artusavalon437
artusavalon437

The game loads and plays fine. But when I restart it and load a save game it gives me an error saying "Out of memory in ???:0(???)".

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Guest
Guest

I compiled eDuke32 for Linux, and then copied the Linux compile and my legally obtained Duke3d.GRP into a folder, but eDuke32 says the cons won't compile:
scripts/AAGAME.CON: At top level:
scripts/AAGAME.CON:5: error: expected a keyword but found `damageeventtilerange'.
Found 0 warning(s), 1 error(s).

Any thoughts?

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DeeperThought Author
DeeperThought

It sounds like you compiled an older version of eDuke32 that doeesn't support the 'damageeventtilerange' scripting command. This command was addded relatively recently.

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Gosseyn
Gosseyn

Hey guys ! saves from previous version arent compatible ? sorry if it's mentionned but i couldnt find that ! thanks :)
EDIT : well looks like it's the case ! i didn't advance much so it's okay ! it should be mentioned above tho ! awesome mod btw :D !

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TheArmyGuy
TheArmyGuy

Nice this was updated on my birthday lol gonna give this whirl.

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