Duke Forces is a modification of Duke Nukem 3d inspired by the Star Wars Dark Forces series. It works with all Duke Nukem 3D levels and automatically converts weapons, enemies, textures, sprites, music...pretty much everything into Star Wars content.

Add file Report Duke Forces 2.10
Filename
dukeforces210c.rar
Category
Full Version
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DeeperThought
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Updated
Size
224.14mb (235,028,166 bytes)
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1,248 (6 today)
MD5 Hash
eabcf8f3b9b06837b190b0bf3dc9ed2f
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Description

Duke Forces is a Star Wars themed total conversion for Duke Nukem 3D, based mostly on the Dark Forces game. Version 2.10 is a cosmetic update with a few bug fixes and balance tweaks.

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Duke Forces 2.10
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berzerk2k2
berzerk2k2

Ah that's what I call perfect timing. Looking forward to playing this soon. I'm sure a lot of stuff has changed since the last time I played this. :)

Just one thing I noticed: in the DUKE FORCES START.txt it says that you can start the game by using either eduke_64bit.exe or eduke_32bit.exe. Unfortunately there is no eduke_64bit.exe included in the downloadable zip archive of DukeForces 2.10. Would be nice if it could be added to the archive. Thx for this new update and for all the other very cool Duke stuff you've created.

Cheers
Berzerk2k2

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Kyle07
Kyle07

Now there is a eduke_64bit.exe. I guess, it was added on the May 4th.

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Guest
Guest

Sorry about that! Most of the text was copied from a different readme and I forgot to change that detail. Eduke32 is the name of the source port. The include .exe is actually for 64 bit machines. Later I will update the download to include both exes and label them.

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TheArmyGuy
TheArmyGuy

Nice job with the new update loving it but have you thought of adding shadow stormtroopers i know xim's star wars zdoom mod has these.

which is here Forum.zdoom.org

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DeeperThought Author
DeeperThought

Maybe next time I will. Is there a link to the sprite sheet somewhere?

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Kyle07
Kyle07

I'm fine so far with the enemies in the mod. Doesn't need to be more. But thats just my taste/opinion.

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