Reply to the comment in my board by "Saigun" (due to my "reply" button cannot work) and explain about where real engine limit is:
if you do anything to think that'if we depend on a old thing,we can easier make it',we can never make a new thing.
Experience and template not only provide us a easier way to do similar things but also block our way to find another way to make a difference.
And any way must have its limit.If you always go on one way ,you will mistake this way's limit as the limit of any way to do such same thing.
This is why many of modder think where MB engine limit come from.
Why you prefer to copy a template and make things so alike?
WHy you must think magic must realize by invalid item with trigger?
why you must think man in game must be a man?
All thing in game just a data!!! If you prefer them as what they perform in the game by your modification rather than a data that can change into anything, limit will come .
So engine limit usually not come from the engine itself, it usually comes from that many people think one template as the only one.