DPB v2.1R focuses to pick up where Digital Paintball 2.1 left off. With the constant rise and decline of Real-Life paintball players. The online communities for Digital Paintball and Half-Life Paintball both felt the same effects. Half-Life Paintball having it’s last release Februrary 11th 2001 (HLPB 2.1b). Digital Paintball strived from there with community members having a love of paintball and gaming banding together and pushing for Digital Paintballs first Beta released September 20th 2002. Digital Paintball had a vision to bring the most “realistic” paintball experience to online gaming. With backing from an outstanding community from all walks of life. From Players who have never played paintball in real-life, looking to seek how the game is played before braving their local fields. To seasoned professional tournament players mentoring other community members. It was a family.

Digital Paintball: Source Alpha released March 25th 2007 with innovative features never before seen in other paintball games. Alpha 2 released later in 2007. And it was about this time the team began falling out. The community got older. Life commitments and families became priority. The Digital Paintball community since 2007 has had spurts of players keeping Digital Paintball 2.1 alive. Semi-consistent releases of new maps and markers to feed the hunger for something new from the community. Now here we are in 2017. With the gracious help of past DPB members and well known community players. DPB v2.1R is picking up where DPB 2.1 left off. With a complete overhaul on bringing DPB up to todays standards of gear and visuals, and Steam compatability. We look forward to bringing the go-to online paintball experience to your PC. It’s older tech but still holds it’s own against even today’s releases.

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It's been some time.

News

Hello again. Just stopping by to put a memo out there. That a patch to the 2017 release is currently in the works. That patch will contain various tweaks and fixes, the complete US NXL 2018 season and player re-skins. Pushing for either a New Years Day release or early January. Life schedule pending. Below you will see a quick video of the NXL Las Vegas Open 2018 layout. As we are currently progressing with the other events of this year.

The 2017 release version on here for download is playable. Main issue was the incorrect key config file being uploaded with it. So be sure to take a look at the key configs and edit to your liking before entering a server. There is one active server on US East coast.

And the IP address is: 66.55.142.241:27095

Thanks for stopping by! Look forward to seeing you all on the digital fields!

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Digital Paintball 2.1 Redux (ZIP)

Digital Paintball 2.1 Redux (ZIP)

Full Version 1 comment

This is the Digital Paintball v2.1R (Redux) 2017 release.

DPB Field Dev Kit

DPB Field Dev Kit

Mapping Tool

Digital Paintball Field Development Kit. Including every basic tool necessity a new or seasoned map developer will need to get started creating fields...

Comments  (0 - 10 of 18)
Synthgon
Synthgon

Hello, i am looking forward into this mod. I would really like to make some sounds for the weapons (pump, etc.).

Also why didnt you add footstep sounds?

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Bloodvayne Creator
Bloodvayne

Hmm mp_footsteps 1 should be on by default. Even on the one US East Coast server I host. Redux release of DPB 2.1 even includes materials.txt in the sounds folder to associate dpb ground textures with sounds found in the sounds/player folder.

I will look more into it. Looking to push an updated version of this mod maybe around Christmas or New Years time frame.

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Guest
Guest

One question, this mod will have bots ?

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L3d
L3d

no but it will be on steam heh

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Guest
Guest

I started developing a simple bot for offline-play digital paintball redux, if i continue with this project , PaintBot will appear in Digital Paint Ball Redux Add-Ons

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Bloodvayne Creator
Bloodvayne

That would be super sick. And appreciate you taking your free time and effort to developing a bot for an old but fun mod. If you are still doing this after all these months.

Look for updates coming around Thanksgiving. And possibly a new release by the end of the year.

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Bloodvayne Creator
Bloodvayne

Maybe one day if somebody comes along and makes them. It's Half-Life. So I would assume with the plethora of third party bots made for mods. It would be easily doable. DPB is very basic and maps are mostly small, flat, and open. So the AI would not need alot to work, and waypoints could be easily placed.

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Guest
Guest

Work on xash 3D android?

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Bloodvayne Creator
Bloodvayne

It's not Xash3D.

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Guest
Guest

really hoping this stays the main game and NOT xf3

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Bloodvayne Creator
Bloodvayne

Yea.....this is why this mod is being freshened up lol.

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