DOOM:ONE is a new look on the classic first game DooM. Imagine, a game full of surprises, new secrets, and one continuous, fluid DooM. No loading screens, No waiting betweens levels... No breaks in the action. That is the aim of DOOM:ONE. I am working on a beta release version of the complete game. The 2nd version is available, which explains what I am trying to achieve here better than I ever could!!! I have found its best to play this with the Brutal Doom mod installed, however it is not required. This will be released as a PWAD that will work with GZDooM and Zandronum, due to the scripting involved in tying everything together. Please feel free to leave any comments or suggestions below!
Kind of a mix between a transition and a full level... here is the Hydroponics lab!!
Why are you shooting scientists?
I need to play around with the textures, they are supposed to be zombies, similar to doom 3. IMO aim is for them to just be a weak enemy to give the levels some flesh ;)
So in the final release, scientists won't be opening the airlock just for you to come in and murder them?
No they won't haha!! The airlock is suppose to be an automated procedure... Ill probably have them gathered around a corpse or something...
this is coming together very well, good work man
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