DOOM:ONE is a new look on the classic first game DooM. Imagine, a game full of surprises, new secrets, and one continuous, fluid DooM. No loading screens, No waiting betweens levels... No breaks in the action. That is the aim of DOOM:ONE. I am working on a beta release version of the complete game. The 2nd version is available, which explains what I am trying to achieve here better than I ever could!!! I have found its best to play this with the Brutal Doom mod installed, however it is not required. This will be released as a PWAD that will work with GZDooM and Zandronum, due to the scripting involved in tying everything together. Please feel free to leave any comments or suggestions below!
I will literally spend an entire penny, if you can guess the area :P
the secret room with the chainsaw in e1m2. the red button lowers the saw. Thats cool! That area always seems really closed off to me especially in brutalised doom after the maze. I think I've just spent too much time testing in knee deep.
The secret bit on E1M2 where you get the chainsaw, after going through a network of passages of computers?
Looks cool
You're both correct on the room I'm standing in.... but what about the area outside :P
No idea!
I was going to say earlier the other pic looks a bit like plutonia experiment but that would be just bizarre :)
What if I said it was another part of E1... possibly reached from E1M3....
E1M9, The secret level, the secret exit is in E1M3. Sadly I cheated for the exact area but it looks to be the part with the Imps on the pedestals that lower when you reach the armour and stuff.
Even though you are a dirty cheat we have a winner!! :P
At least I remembered you go through E1M3 to get to E1M9, if the imps were still up there I would have gotten it immediately.
Yeah there was a situation when I was taking the photo... and unfortunatly the imps did not survive...
Something involving a BFG.. and a slip of the trigger finger... well, you can guess the rest!