DOOM:ONE is a new look on the classic first game DooM. Imagine, a game full of surprises, new secrets, and one continuous, fluid DooM. No loading screens, No waiting betweens levels... No breaks in the action. That is the aim of DOOM:ONE. I am working on a beta release version of the complete game. The 2nd version is available, which explains what I am trying to achieve here better than I ever could!!! I have found its best to play this with the Brutal Doom mod installed, however it is not required. This will be released as a PWAD that will work with GZDooM and Zandronum, due to the scripting involved in tying everything together. Please feel free to leave any comments or suggestions below!

Report DOOM:ONE V0.4.1 Lite
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Games : Doom : Mods : DOOM:ONE : Files
Filename
DoomOne_Lite.rar
Category
Full Version
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Bambamalicious
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23.85mb (25,010,831 bytes)
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2,380 (1 today)
MD5 Hash
cc8d161a4d5656efc9002236d31dc821
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Description

Here it is, the 4th Beta of DOOM:ONE! Changes include; Inferno Portal Room added, Bugfixes in the first three episodes, Thy Flesh Consumed. As always folks give me any bug reports and I'll do my best to fix them as soon as I can!! Those with the V0.3.4 Wad pack can use the music WAD and Pistol zombie with this lite version. This is the last "vanilla" WAD now. The basic complete DOOM:ONE project. The next download will be the updated and redone Knee Deep in the Dead. *NOTE* Version 0.4.1 includes minor bugfixes in the 2nd and 3rd episodes.

Preview
DOOM:ONE V0.4.1 Lite
Comments
dumpydoodaa
dumpydoodaa

which one am i meant to download ?
DOOM:ONE V0.4.1 Lite Full Version
Dec 22, 2013
or
DOOM:ONE V0.4.1 Demo
Dec 22nd, 2013

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Bambamalicious Author
Bambamalicious

The only difference between them is the lite doesn't have the music wad and extra sprite pack included in it. My bad for messing the descriptions up!

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Gnasty1521
Gnasty1521

I played with Brutal Doom V19, and this was awesome. I got hung up on two parts though.

The first was leaving Phobos Lab E1M5 into Central Processing E1M6, it wouldnt let me open the door. I used the NOCLIP, and I could open it from the other side.

The second place I got hung up was the last level where you open the three doors, I imagine with the keys picked up throughout. I was able to open the Yellow Door, but neither of the other two colors. I again used the NOCLIP and I was able to finish, but I couldn't open the doors from the other side.

Overall I really enjoyed playing this as it had many new openings and monsters, and brought many new elements to an already great game. Great concept!

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Quaker540
Quaker540

This is probably on of the best enhancements map packs I've ever seen in years. I don't know map editing at all (It's a big trouble for me, since I've no idea what to do!), but I know DECORATE a lot, and if you want help I can help you out! Keep up with the Doom community!

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Zorrothe2nd
Zorrothe2nd

Is it possible to make a true lite version? There are a lot of collisions with BD: SE and the Ultimate DoomVisor HUD WADs I'm using. Sometimes some parts of the HUD disappear (especially the ammo counters) and there are differing sprites (the pistol zombie). I tried editing the WAD, but I'm afraid that it's not constructed how I thought it would, and I nearly deleted the story and music from it! If you can't at least tell me what parts of the WAD aren't necessary, leaving with only the maps, scripts for song change and story scripting.

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DOOMGABR[RU]
DOOMGABR[RU]

Unbelivable! :) I <3 it

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victre
victre

this was really great l00king ideal here ... yet finished back in 213 ? ; . *

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