A full 30-level, Episodic recreation of the story, and settings of the original game utilising the DOOM2 iwad on the newest stable versions of GZDoom engine. Resurrected Nightmare will be focused on ambience, survival, horror, lore, "front and center" non-cinematic story, and of course action.

Description

Resurrected Nightmare demo (released originally on the 10th December for 25th Anniversary of Doom)

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eviltechno
eviltechno - - 502 comments

Thanks, but very bad compatibility.

Not only it's not working in Zandronum 3.0, it requires the latest GZdoom 3.6 and even then, it gives error messages and doesn't run


"
Execution could not continue.

R_InstallSprite: Sprite SKEL frame A is missing rotations"

Before that i had an error saying that my version 3.5XX is not supported.

Also, didn't Seargent Mark take over this project with Extermination Day, or did he just use some maps`Just interesting, as he wanted to release the new version of ED in about a week.

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XLightningStormL Author
XLightningStormL - - 118 comments

This isn't designed for Zandronum (as it uses many of GZDooms new features, including Zscript)

Also Resurrected Nightmare has nothing to do with Recurring Nightmares, nor does it have really any relation to EDay.

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grouchbag
grouchbag - - 590 comments

Very atmospheric and great looking. When I played it in the middle of the night, I had the lights off. Was looking around, kind of jumpy, not knowing what to expect. All serious. Then an imp snorted, and for some reason, I started laughing out out loud. Seemed funny after all the cautious walking around. Good mod! :D

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XLightningStormL Author
XLightningStormL - - 118 comments

Thanks for enjoying!

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Flynn_Blazkowicz
Flynn_Blazkowicz - - 3 comments

how much compatibility there is with other mods like Project Brutality or Brutal doom?

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Markvinc
Markvinc - - 122 comments

why does everyone want compatibility for brutal doom? can't you bd faggots play anything besides brutal doom?

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11808
11808 - - 69 comments

Hey, I was just wondering what version of GZdoom I was supposed to run this with, as I recently switched to v4.10, and even that doesn't seem to want to run the mod.

Thanks in advance

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