16-Nov-21
- Shortcut key configurable
- Merger: Update checker
- Merger: Updated .NET to 4.7.2 (dropped Windows XP support)
- Merger: Fixed: Crash loading modules with unknown formatting
- Merger: Fixed: Crash loading 1257AD and AWOIF (due to spaces in strings.txt)
- Merger: Fixed: OverflowException merging Nova Aetas
- Merger: Fixed: OutOfRangeException merging Rise of Islam 634 A.D
31-July-15
- Kicking
- Improved blocking and attacking in group fights
- Improved kick avoidance
- Small performance improvements
- Brainy Bots available as a W.R.E.C.K plugin
- Merger: Module list now keeps track of multiple Warband installations
- Merger: Batch operations to restore, merge or update multiple mods
- Fixed: Archers occasionally get stuck in the hold animation in Prophesy of Pendor
- Fixed: Script errors when config presentation closed in Perisno (and other mods that have a minimap)
- Fixed: Weapons with crush-through sometimes causing bots to get stuck in the same position
- Fixed: Melee combat operations applied to cavalry with a couched lance
- Merger: Fixed: Error with strings.txt in Blood in the West
- Merger: Fixed: Strings missing in 1860s Old America (due to extra newline in strings.txt)
- Merger: Fixed: Strings with special characters not being merged properly
- Merger: Fixed: Error while trying to merge with The Last Days and other mods ported from M&B to Warband
- Merger: Fixed: Error while trying to merge with Nova Aetas or Sayazn
16-July-15
- Compatible with mods other than Native
- Added option to enable the modified AI for special characters only, such as companions and vassals
- Removed dependencies on Native
- Takes advantage of the new item operations introduced in 1.161
- Fixed: Kick avoidance less buggy (still experimental)
- Fixed: Bots no longer get stuck in the hold animation occasionally
- Fixed: Bots no longer ignore their shield if they're holding a weapon that can't be used to parry
- Fixed: Siege towers now move