At the Moment i did just Change the Original Doom Weapons and put some with much better Graphics in, but when the time comes the Rest of the Game will be changed too. When the Mod is finished, it will feature new Monster Graphics, new Monsters, new Weapons and Weapongraphics and also new Pickup and Powerupgraphics. In the Right Time i will start to create new Maps to get a whole new Experience when playing the Game ...

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Description

Thats the new Chainswordzombie ingame ...
I think i will remove the leg animation in the Idle-Animation ( cause it looks kind of wired )

In addition to that i made some Gibs ( Arms, Legs and the Head ) which are spawned when the zombie gets gibbed ...

There's also need for a bit more Blood in the Death animations and on the blown parts of the Zombie when it explodes ...

I want to have Bloodsplatter Decals everywhere when the zombie explodes ... but i still have problems with spawning Decals with actors ...
( Using the Decals for standart Bullet Attacks is working well, but when i use rockets, grenades or the Gibs of the zombie im not sure how to spawn the Decals correctly ) ...