The campaign takes place in real and imaginary places of Prypiat. The development lasted more than three years. The campaign consists of four highly detailed levels, more than 200 models and 400 textures. An original soundtrack and sound design completely created for the occasion. Dniepr will be playable at the exit in four game modes: Cooperation, Versus, Survival.

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Lots of effort went into this, I enjoyed it, even tho locations are fictitious, signs are all wrong and every hotel has the same name. Name and mall in Chernobyl amused me. 10

A very pleasurable experience.

The visuals are fantastic. There is so much detail to observe and admire.

The music is also another great aspect of Dniepr. It adds to the overall experience that makes Dniepr a unique campaign.

I liked some of the map advancement aspects used in Dniepr (such as the three fuses), but it would become a bit confusing at times. The final tank-fighting area also seems a bit small. Most of the vanilla maps give the characters plenty of room to run around and lure the tank.

Despite my personal gripes, I had a wonderful time playing. Thank you for the time and effort that all of you put into this modification.

8.5 out of 10


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