This mod aims to bring the duke nukem 3d universe to the doom engine, with enhancements taking inspiration/resources from mods like Dukeplus and others.

Post news Report RSS More updates on new version

WIP on the new release, archvile's resurrection improvements, new enemies, etc.

Posted by on

Some more updates on the upcoming new version of DN3DooM (WIP):

  • Archviles can now resurrect enemies from gibs
  • New enemies: undead humans, psx pig variants (zombie pigcop, pig-in-a-dress, magum p.i.g.), aracnorb, wolfenstein dogs
  • New Spider Mastermind attack: summon Aracnorbs
  • Added option to use vanilla doom enemies (useful if the map pack has custom enemies, or if you want to use a custom monster pack)
  • More details in the video:

  • fixed bug with impassable invisible objects in maps with dehacked decorations (Auger Zenith, DBP10, etc)

Screenshot Doom 20231222 164128Rain was previously impassable in Auger Zenith


Screenshot Doom 20231222 164801Strobe lights were previously impassable in DBP10


Plus more:

  • fixed bugs in maps that use tids in enemies to trigger events (this made some maps unfinishable)
  • fixed damage taken when telefragging an enemy that explodes
  • fixed not being to be able to throw pipebombs and tripbombs when you are out of ammo in some weapons
  • fixed pigcop tank pitch calculation
  • added ability to switch weapons during reload animation
  • added option to disable visual bullet tracers from your own weapons
  • added ability for summoned friendly monsters to kill slimers when face-hugging
  • added option for archvile's chance to resurrect enemies
  • increased archvile's shield strength when resurrecting enemies
  • increased ammo capacity to: devastator, expander
  • improved regular pipebomb throw (works better when aiming up)
  • added body parts to gibbed corpses
  • new body parts for megabrain
  • renamed sprites for better compatibility with other wads: shotgun, battlelord, cycloid emperor, explosive barrel
  • nightmare mode (damn I'm good) now respawns all monsters (including gibbed bodies and metal enemies, except when frozen/shrinked)
  • other fixes/improvements


More stuff to come while preparing for next version

Remember to join the Discord server to get the latest updates: Discord.gg

Support me on Patreon & download this on Early Access: Patreon.com

Post comment Comments
Xamp
Xamp - - 559 comments

Very cool how in-depth you went with the resurrection logic.

The other new features and improvements sound really good as well.
I'll be quite happy to play the new update once it's ready.

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: