A mod for Victoria II Heart of Darkness that continues the legacy of the Divergences : An Alter Vicky mod created by Kinniken. HPM version by Capitanloco6/MajorMajor. In the Divergences mod there are PODs that are not bound to each other. The Duke of Burgundy decides to continue his support for the Plantagenets in the Hundred Years' War. The personal union of Denmark, Norway and Sweden survives and evolves into a unitary state. Isabel of Spain married a Portuguese prince instead of Ferdinand II. The Chenghua Emperor does not stop Ming China's explorations, but decides to pursue them with greater zeal than before.

Description

Latest patch for the Divergences of Darkness mod for Victoria 2, focusing on the Kurdish Emirates and the Timurtash Empire. See the description for a detailed changelog.

Preview
Divergences of Darkness - Kurdistan and Timurtash patch
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igorjogosneo
igorjogosneo - - 25 comments

thank you for the divine work, but what are your plans for the future, it's been a good experience thanks

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capitanloco6 Author
capitanloco6 - - 220 comments

Next stop: Hungary!

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igorjogosneo
igorjogosneo - - 25 comments

hehe, thanks

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Overforest
Overforest - - 2 comments

Nice job, this mod is by far my favorite, I can spend weeks of my life playing it.

Honestly, I would like another westernization rework, some uncivs are unplayable. For example, I tried playing Aotearoa. You can't even civilize cause the militancy caused by reforms is exaggerated and you just can't handle the absurd amount of rebel units. I know no one is going to play Aotearoa, but there is no possible way to grow as it and I think that's unfair cause it actually has special flavour fo the player, the path to form Polynesia, cause the AI won't do it. Perhaps more sparsely populated uncivs suffer the same.

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capitanloco6 Author
capitanloco6 - - 220 comments

Have you tried with the latest patch? The likelyness of unciv reactionaries rising has been decreased across the board

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Robotower679
Robotower679 - - 7 comments

I've been having a blast with the mod so far. Is this a bug? In the "End the Kartvelian Autonomy" discission for the Shaki Khanate, one of the requirements is to have 50% civ progress or be civilized. Shaki is at 50% civ progress at the start of the game and the decision is still locked. Is this just supposed to be "is civilized" so they don't take this decision at the start of the game and the 50% is still left in to no effect?

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capitanloco6 Author
capitanloco6 - - 220 comments

This is due to engine limitations: the conditions are civ progress beyond 65-75% (can't remember exactly), but the ingame tooltip will always show 50% no matter what.

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Guest
Guest - - 690,487 comments

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Guest
Guest - - 690,487 comments

Do i need to download dod or downloading only this patch works ?

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capitanloco6 Author
capitanloco6 - - 220 comments

This is the full download, you won't need anything else.

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