Diablo III: The Fallen Angel is a fast-paced multiplayer dungeon crawler map of survival and dynamic gameplay. Choose between three distinct heroes of Santcuary and venture through a dark-gothic fantasy themed environment as you complete epic quests and do battle against vicious enemies & their overwhelming dark masters. All with custom-made graphics, scripted unit behavior to advance AI, JASS enhanced spells & abilities to give the player an unique experience of Warcraft III.
How do you do to deform terrain in this way? I was desperately looking for hiveworkshop how to deform the ground to the bottom but never tell me her secret. Could you put out a little help? (sorry for my bad English)
Well, I intend to write an article about the project where I will include some info about the "Making-of" Diablo III: The Fallen Angel.
So stay tuned!