In this small sequel Deus Ex, JC and Paul Denton return to once again to work along side the secretive influence of the Illuminati. It resumes from the Illuminati ending with Morgan Everett in the original ending of Deus Ex. In the process of worldwide vaccination, the Gray death is still a formidable threat to the poor. With wild prices being charged for ridiculous amounts of Ambrosia, the economy is ripping itself in two. Quite clearly being rich is only way to live. Suspicious ripples have been resonating through the diversified Illuminati group, Allied partnerships are questioned. Greed is at its highest, countries willing to go to war over the cure for their civilisation. Whoever controls Ambrosia controls the world. Deus Ex: Return of Denton brings you from iconic places such as the Pentagon to old memories at the lavish Hells Kitchen. This addon will feature all original content from Deus Ex so compatibility with other modifications will be possible

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Tantalus_Denton
Tantalus_Denton - - 107 comments

Wow. Impressive. Do those models go to Decoration or Pawn class?

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AlvinD2008 Author
AlvinD2008 - - 106 comments

Hi. They go into Decoration

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mikak
mikak - - 167 comments

slightly admonishing. i like it.

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AlvinD2008 Author
AlvinD2008 - - 106 comments

Yes. Admonishing. You've taught me a new word today mikak :>:)

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mikak
mikak - - 167 comments

haha :) sounds slightly strange when not used in the past tense ie: 'he walked into the dark alley, the corpses left him admonished'

foreboding probably would have worked just as well :P

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Benjimable
Benjimable - - 544 comments

Wow, this is very... dark. :L

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Mirrorman95
Mirrorman95 - - 141 comments

Do you really have to include Half-Life level gore in a Deus Ex mod? I just wish there were less dead bystanders in video games.

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AlvinD2008 Author
AlvinD2008 - - 106 comments

Of course I do! It's part of the storyline and setting, if you don't like it then this mod is not for you.

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Description

What we've got here are some level props and will probably be the beginning of such tasks as i take a break from mapping. Some the NPCs shown will be strung up by either the feet or the neck (the Sailor), or crucified upon a cross or bracket on the wall. Ive played with the idea of being hung up by hooks but we'll see. Severed limbs and torsos around the place for good effect.