Decadence is a 2 vs. 2 multiplayer first-person shooter that combines the personal relationship to characters and surroundings of single-player games with an adrenaline filled multiplayer experience. Decadence pits two teams against each other in a fight over territorial control. Each map is designed in small stages to offer more compact and action filled gameplay that puts focus on teamwork.
A picture to showcase how our capture system is represented in-game.
The screen is a procedural texture which can be applied any model in order to display, in realtime, the progress of the cap.
very well done. i see a two tone on red's bar, does each tone mean something? i like that very much more than most games which have a bar on the HUD. as if you can see a bar floating when you are capturing a base.
kewl