Deathmatch Quaked : Source is a tribute to the work of Valve and id for their work on Deathmatch Classic and QuakeWorld. We will bring the game into this decade by adding more game modes and gameplay options while retaining the fast paced feel of the originals. It is very important to us that we retain the physics of QW while adding great eye candy and competitive game modes.

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Report RSS Rocket Jumping (view original)
Rocket Jumping
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AmaroqDricaldari
AmaroqDricaldari - - 1,331 comments

Redesign the Rocket Launcher.

Also, the ability to turn off the Laser Guidance System is very useful for many purposes. For example:

- Fire and Forget
- Ducking Behind Cover
- Firing down shafts
- Firing Multiple Rockets at Different Targets

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An FPS is just boring without them!